tg, I am not the only one...hope that will be fixed soon, tool is great
tg, I am not the only one...hope that will be fixed soon, tool is great
Cool sim , cant wait for the 270 general and support for the new camps with more than 250 baddies in them
Keep up good work ........ it's gotten me though all the tsotesting's new FT adventures - dam that was a lot of troops
Dezy...........
the website is down
Hi,
In the map "The Shaman" the camp with ID 16 is wrong with the amount of scavengers. It is 50 in stead of 100.
The map says: 100 Scavengers, 50 Guard Dogs, 80 Stone Throwers
but it should be: 50 Scavengers, 50 Guard Dogs, 80 Stone Throwers.
Thanks for fixing it
On the same map camp 15 is also different from the game. It should be 80 scavengers in stead of 100.
After battling some more, I think the map has changed because most camps represent the wrong amount of troops.
Someone could finally fix the English version to have Valiant Little Tailor listed in English.
Lot of people aren't noticing it being listed as "Das tapfere Schneiderlein" and wonder why it's missing.
Amazing! Wonderfull job guys... thank you!
At the end.... everything is going to be OK...
If it's not OK... it's not yet the end...
"Find the best attacker" function is awesome, some ideas to make it perfect:
Problem 1: the column "Avg Value loss" is based on rounded losses
Instead, it should be computed from actual (not rounded) losses
Example: 9.05R 0.00E is better than 8.05R 0.49E, but in the Top 20 it's ranked worst (9R vs 8R rounded)
Problem 2: the goal "Maximum number of rounds" isn't optimal to find the best blocks
I would like another sorting option (Maximum fight duration) accounting for tear-down time and min number of rounds (instead of avg)
Example: a block winning at round 2, lasts more than one losing at round 3
also, a block lasting 2-3(2.1) is better than 1-3(2.2)
Keep up the good work
Last edited by Rayd; 26.09.13 at 01:36.
Simulator doesn't work!!!
http://prntscr.com/1vaw7p