Please make it possible to either:
Prevent a building from being buffed, ie like a buff lockdown button for each building
Or
Make a method to remove a buff from a building.
Although personally I think its necessary, some people might wonder why I want this option. Obviously a buffed building is better than not buffed, so why would I possibly want to remove one from a building or stop my friends from being able to buff it?
Well have you ever planned to have a freind slap a basket on your coinery for you at say midnight, so that you can log-in the following morning before 9am and sleep the building, so that it doesn't run unbuffed?
No? Well, I have several buildings that I choose never to run unbuffed, specially the gold mine - gold smelter - coinery chain.
Its incredibly irritating then when a random freind, comes along with a sandwich or fishplate sees a coinery and says to themselves ooh that looks like an important building ill buff that for him!
Now not only do I have to wait for 45 mins for the fishplate to end or 3 hours if its a sandwich, but also have to hope the freind who was going to place a basket on it is still online when the unwanted buff ends!
I have lost lots of possible nights productions from helpful freinds popping over and buffing things I didnt want, need, nor ask to be buffed!
Please do not relate preventing buffs to the stop production (sleep function), although this is a way to implement it the problem is as soon as you wake a sleeping building the settler goes to deliver the goods finished from last run, giving little or no time for a buff to be placed on before the settler gets to a storehouse.
Although I don't understand why a freind would buff a sleeping building unless they were asked to and knew you were about to start it.
Also my pc is old and cannot withstand a mighty rush of buffs at once and if someone with a couple of hundred fishplates pops over for a visit and buffs everything - I have to log out, sooner or later its going to happen with sandwiches, then ill have to log out for at least 3 hours lol!