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Thread: [kaos] adventure guides - Veteran General & Xbows

  1. #31
    Glorious Graduate Bellissima's Avatar
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    Quote Originally Posted by Xandathrii View Post
    Love these guides, nice job, and very nice presentation! Pls make more of these goddies!
    yes totally agree on that! Luv your maps! would like to see some more! Keep up the good work!

  2. #32
    Erudite Pioneer
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    Due to vacations in a remote mountain village somewhere in Spain I'll not be updating as speedy as I'd like. The internet here is incredibly slow and unreliable
    In 3 weeks I'll be back home, but I can probably dish out one or two maps in the meantime anyways! Just so you guys know.

    Quote Originally Posted by MOD_Kioco View Post
    Camp 6 on Witch, you can do 40R 1s 187C 22A saves you an extra recruit, if it matters, but otherwise excellent job on the guides, I look forward to seeing more, perhaps hint hint of the newly released adventures
    Thanks, I will make that adjustment soon!

  3. #33
    Original Serf
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    Really, really clear maps, a big thanks for these and for the amount of time you have evidently put into them.

    Keep up the good work.

    May I ask what, if any, simulation you use?

  4. #34
    Erudite Pioneer
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    Added Old Friends adventure (30 April) :
    - Near-final version of "Old Friends" guide added to startpost; feedback welcome.
    - Introduced "infoboxes" for highly relevant information in more complex adventures

    Updated Old Friends adventure (30 April) :
    - Tweaked base6 (thanks to a tip from Saatus), swapping B for R losses (cheaper).

    Update on Witch of the Swamp adventure (30 April) :
    - Tweaked base 6 (thanks to MOD_Kioco) saving 1R
    - Updated introduction text information (losses, removed excess text)

    Update on The Dark Priest adventure (30 April) :
    - Removed "minus" sign from losses
    - Minor graphical corrections
    Last edited by dnarag1m; 30.04.12 at 15:45.

  5. #35
    Erudite Pioneer
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    Quote Originally Posted by Chocky View Post
    May I ask what, if any, simulation you use?
    We use the Combat Simulator for rough number crunching, then tweak by hand with Battlecalc !

  6. #36
    Glorious Graduate Bellissima's Avatar
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    Dark Priest

    At Dark Priest you lose 17 Cavs at camp 5. When you bring only 250cavs to the adventure you wont have your 240cavs for camp 6!! I think the map needs the ammount changed for cavs, cause you're cavs too short this way!

    Or renumber the camps so camp 6 and 7 become camp 1 + 2 so you wont have the problem..


    Bellissima
    Last edited by Bellissima; 01.05.12 at 21:20.

  7. #37
    Erudite Pioneer
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    Bellissima, thanks, I forgot to change that (I do the adventure often myself and bring 265 cav usually). Sorry, fixed the map now (might need a refresh)

    It can be quick-fixed by adding a few more recruits for the next camp where you need them, but obviously not perfect ^^
    Last edited by dnarag1m; 01.05.12 at 21:36.

  8. #38
    Pathfinder
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    An alternative to the second wave against the tower on Witch of the Swamp is 80R 10S 120C 40A.
    80R 10S Gives the exact same amount of HP as 65 R and 25M, but overall cost less in resources.

    In a simulation I lost 80R 6S VS 65R 20M

    I made this modification since I skipped militia production entirely.
    Last edited by Uzza; 02.05.12 at 04:30.

  9. #39
    Erudite Pioneer
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    Hi Uzza,

    We usually try to lean on R and M losses whenever possible. The Iron Swords drop in large quantities on average when doing our adventures, so you do not need production (besides some initial investment). I never produced a single Iron Sword, yet I have 400 militia at the moment

    Thanks for your contribution however!

  10. #40
    Erudite Pioneer
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    UPDATE 02 MAY
    • Added Island of the Pirates Adventure guide
    • Updated Old Friends (previous guide contained serious errors)

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