Due to vacations in a remote mountain village somewhere in Spain I'll not be updating as speedy as I'd like. The internet here is incredibly slow and unreliable
In 3 weeks I'll be back home, but I can probably dish out one or two maps in the meantime anyways! Just so you guys know.
Thanks, I will make that adjustment soon!
Really, really clear maps, a big thanks for these and for the amount of time you have evidently put into them.
Keep up the good work.
May I ask what, if any, simulation you use?
Added Old Friends adventure (30 April) :
- Near-final version of "Old Friends" guide added to startpost; feedback welcome.
- Introduced "infoboxes" for highly relevant information in more complex adventures
Updated Old Friends adventure (30 April) :
- Tweaked base6 (thanks to a tip from Saatus), swapping B for R losses (cheaper).
Update on Witch of the Swamp adventure (30 April) :
- Tweaked base 6 (thanks to MOD_Kioco) saving 1R
- Updated introduction text information (losses, removed excess text)
Update on The Dark Priest adventure (30 April) :
- Removed "minus" sign from losses
- Minor graphical corrections
Last edited by dnarag1m; 30.04.12 at 15:45.
We use the Combat Simulator for rough number crunching, then tweak by hand with Battlecalc !
At Dark Priest you lose 17 Cavs at camp 5. When you bring only 250cavs to the adventure you wont have your 240cavs for camp 6!! I think the map needs the ammount changed for cavs, cause you're cavs too short this way!
Or renumber the camps so camp 6 and 7 become camp 1 + 2 so you wont have the problem..
Bellissima
Last edited by Bellissima; 01.05.12 at 21:20.
Bellissima, thanks, I forgot to change that (I do the adventure often myself and bring 265 cav usually). Sorry, fixed the map now (might need a refresh)
It can be quick-fixed by adding a few more recruits for the next camp where you need them, but obviously not perfect ^^
Last edited by dnarag1m; 01.05.12 at 21:36.
An alternative to the second wave against the tower on Witch of the Swamp is 80R 10S 120C 40A.
80R 10S Gives the exact same amount of HP as 65 R and 25M, but overall cost less in resources.
In a simulation I lost 80R 6S VS 65R 20M
I made this modification since I skipped militia production entirely.
Last edited by Uzza; 02.05.12 at 04:30.
Hi Uzza,
We usually try to lean on R and M losses whenever possible. The Iron Swords drop in large quantities on average when doing our adventures, so you do not need production (besides some initial investment). I never produced a single Iron Sword, yet I have 400 militia at the moment
Thanks for your contribution however!
UPDATE 02 MAY
- Added Island of the Pirates Adventure guide
- Updated Old Friends (previous guide contained serious errors)