Reply to Thread
Page 13 of 16 FirstFirst ... 3 11 12 13 14 15 ... LastLast
Results 121 to 130 of 160

Thread: [FWB] Hasmirs's adventure blog for Veteran fighters

  1. #121
    Pathfinder
    Join Date
    Dec 2011
    Location
    De Panne, Belgium
    Posts
    1
    World
    Newfoundland
    Haai,

    When you use the link from googledocs to: Newfoundland trade sheets [FWB] and you follow the VET adventure to The nords: The nords Hasmirs version. You get this map: http://img100.imageshack.us/img100/7030/38325221.png...

    Unfortunatly if you look at camp 14, you'll see that the guide says to use 82R... This is a garanteed death of your general and your 167 Crossbow... This should be 82M.

    I've learned this the hard way.... snif snif :-(

    Gr MP

  2. #122
    Jolly Advisor sk_setttler's Avatar
    Join Date
    Jan 2012
    Posts
    136
    World
    Newfoundland
    Quote Originally Posted by Morpeth View Post
    Haai,

    When you use the link from googledocs to: Newfoundland trade sheets [FWB] and you follow the VET adventure to The nords: The nords Hasmirs version. You get this map: http://img100.imageshack.us/img100/7030/38325221.png...

    Unfortunatly if you look at camp 14, you'll see that the guide says to use 82R... This is a garanteed death of your general and your 167 Crossbow... This should be 82M.

    I've learned this the hard way.... snif snif :-(

    Gr MP
    It's too late now and I'm sorry for your loss, but no matter matter what guides you're using, you ALWAYS should calculate every battle!

  3. #123
    Nifty Ra_V_en's Avatar
    Join Date
    Jan 2012
    Location
    Poland, Warsaw
    Posts
    61
    World
    Northisle
    Quote Originally Posted by sk_setttler View Post
    It's too late now and I'm sorry for your loss, but no matter matter what guides you're using, you ALWAYS should calculate every battle!
    Nords are the typical example of why you should use simulators on your own every time, you will notice that u can finish the map if u use R instead of M on few camps and B on the last camp (1: 50B 2: 50M 2S 198A (V) ), my losses this ways is always below 50M...

  4. #124
    Nifty
    Join Date
    Jan 2012
    Posts
    59
    World
    Newfoundland
    Morpeth i'm sorry but you are using an old version of map. There is allways room for errors in this business, and I allways update the maps when error is found. But I cant be guilty for not using the latest map available. Thats why you should allways look for the most recent map here on forum.
    And ra_v_en, whats helping you if you loose 50B, 50M and R (or M) for camp 12? The best way is to attack camp 14 from g5 position and get intercepted to camp11 without losses. I will put this as soon as possible into forum map.

  5. #125
    Original Serf
    Join Date
    Apr 2012
    Posts
    12
    World
    Newfoundland
    Well sorry to drop this on you but most probably all this hard work will be rendered useless thanks to BB's latest modifications(according to the test server) :
    "Path finding : the general now takes a straight way to his destination"

    Just great...

  6. #126
    Jolly Advisor sk_setttler's Avatar
    Join Date
    Jan 2012
    Posts
    136
    World
    Newfoundland
    Quote Originally Posted by Eliseu View Post
    Well sorry to drop this on you but most probably all this hard work will be rendered useless thanks to BB's latest modifications(according to the test server) :
    "Path finding : the general now takes a straight way to his destination"

    Just great...
    Well that's unfornute. If they're serious, and it will be implemented in all adventures...I don't know about you gyus, but I never liked doing my "homework" twice, this will probably the end for me.

    I wouldn't mind if they introduce like 10-20 new adventures and there can be a new, straight way of path finding, but I think BB should leave the old adventures at peace...OR better said, if BB wants something to change I would recommend to concentrate more on removing bugs (like in Traitors) IMHO.

  7. #127
    Erudite Pioneer
    Join Date
    Feb 2012
    Location
    Hungary
    Posts
    65
    World
    Newfoundland
    I found a great setting for outlaws (lvl41+):

    Camp 14 (1 metal toothed, 2 skunks)
    1ES 249XB - no losses

  8. #128
    Nifty Ra_V_en's Avatar
    Join Date
    Jan 2012
    Location
    Poland, Warsaw
    Posts
    61
    World
    Northisle
    Quote Originally Posted by Hasmir View Post
    And ra_v_en, whats helping you if you loose 50B, 50M and R (or M) for camp 12? The best way is to attack camp 14 from g5 position and get intercepted to camp11 without losses. I will put this as soon as possible into forum map.
    Don't know about your server but on our u can get bows for almost free... its hard even to sell 400lbs for 30 gc nowadays + I personally don't produce bows and swords except of bronze, so obviously from my point of view i would rather waste 5x more R or B than M... just saying.

    Anyways another useful tip i didn't see anywhere is not to make blocks or use "last second" retreats with someone else than you on the adventure (even invitations), it puts additions time/lag (probably some kind of synchronization). General is walking away from the garrison at least 5-6 seconds later (walking horse animation), retreat take longer to activate as well. The starting positions can be compromised in such conditions.
    Last edited by Ra_V_en; 26.05.12 at 10:47.

  9. #129
    Nifty
    Join Date
    Jan 2012
    Posts
    59
    World
    Newfoundland
    Sure bows are almost free in our server too, but I had in mind R you need for camp 12. You can avoid that.
    And about not inviting people before blocks are done, I put it inside BK and VtV, and wrote on this thread on various occasions. I hope that was clear enough for players to know, to not invite before all blocks are done. But I must say I dont understand the physics behind this lag
    Thanks Lisztes, setup noted, will think about putting it inside.

  10. #130
    Nifty Ra_V_en's Avatar
    Join Date
    Jan 2012
    Location
    Poland, Warsaw
    Posts
    61
    World
    Northisle
    Still setups for camp 5,9,10 and the 13 on VtV is basically messed up with losses, example camp 13 180R 5S 65ES losses is 180R, 5S, 2ES ..not 180R,1S. Fortunately just started with ES so checking all setups just in case. 181R 69ES (181R, 3ES) would be best 1 wave attack... still prefer not to loose any ES.

Reply to Thread

Similar Threads

  1. [Guide] Bellissima's Veteran General Adventure
    By Bellissima in forum Adventure Guides
    Replies: 50
    Last Post: 11.03.15, 07:49
  2. [kaos] adventure guides - Veteran General & Xbows
    By dnarag1m in forum Adventure Guides
    Replies: 97
    Last Post: 18.06.13, 10:59
  3. [kaos] adventure guides - Veteran General & Xbows
    By dnarag1m in forum Game Guides
    Replies: 27
    Last Post: 25.04.12, 08:57
  4. [FWB] Hasmirs's adventure blog for Veteran fighters
    By Hasmir in forum Game Questions
    Replies: 34
    Last Post: 23.04.12, 16:55
  5. [kaos] adventure guides - Veteran General & Xbows
    By dnarag1m in forum General Discussion
    Replies: 16
    Last Post: 19.04.12, 11:58

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.