Thanks for updating. Camp 12 is intercepted bij 6. Trying a different garrison
Hello,
The Dark Brotherhood need fixing.
Many calculation's are wrong.
From G1, Camp 6 u will lose 28 xbowman with that garrison setup. Just use 109R 130C 1S 10A, max losses 109R.
U should make new map where all camp numbers are different. there is so many camp 6 and 10.
When attacking from G1 to camp 10, general interceptes first on camp 18 then 17 and after that you can attack to camp 10.
Only way to get down camps 12,10,7,4 and 2 on left side of map, you need to get camps 19 and 20 down first to attack 10 and 7 camps, then u can attack camp 12.
- jupitero
Hi Mimori, thanks for all the work you have done for so long. I did Horseback yesterday and found that unfortunately the blocks don't seem to work. Now I know I'm pretty hopeless but I did Horseback loads of times before and made the blocks work (almost) every time. I did all 3 blocks at least twice, and lost loads of troops, losing the 80 soldiers was the most painful. You can't imagine the magnification and the precision used. Don't give up tho mim, and thanks for trying.
http://forum.thesettlersonline.com/t...l=1#post189368
http://forum.thesettlersonline.com/t...de-New-Pathing
First horseback is mine and tested, reworked Shandrogar's map you can try it, also gave you link for guide from another player (haven't tested because I play mine version).
GL
Hey, sorry to hear that..
The one where you lost 80S i have changed back to the old way it was..
Block 3 (camp 19+20) is not much different from what it used to be, and works fine.
on Block 2, maybe you send the 2nd general too late, so the 1st one get into the interception zone.
Hope you get better luck with the blocking...
Hey, and thanks for the input
i have updated the map.
i had just changed camp 6 because i was told my settings was wrong, which it turned out it wasn't, and was told a wrong fix.. lol
with my new guide you won't attack that camp 6, but i use your settings on another camp 6, since it was better than mine..
if you kill camp 7 and move your general, then you don't have to intercept camp 18+17, then you can attack them directly (but will loose 139 extra recruit by killing camp 7)
The pathing for the other camps has also been fixed.
I have given some of the camps colors, so it is easier to see which camp it is you should attack and also added the Gx position to the tactic boxes
???
First of all:
You kill camp 7, and then you kill camp 16 and 15, instead of killing camp 14 and then camp 15 only. And with that you don't even need to kill camp 10.
And then: you kill camp 18, 19, 20, instead of killing camp 27 for example? From the sector of camp 27 you can kill camp 10 in the west.
Camp 27 (3142xp, G1: 160B, V: 87R 163XB [160B, 86R]
Much cheaper and camp 27 has a really great xp.
Check out my settings pls
http://forum.thesettlersonline.com/t...ventures/page4
#36 and #38 replies.
It will help you I guess. And yes, I use longblocks and you don't but the other settings and tactics might be helpful.
Lisztes, I didn't understand what u meant about killing camp 7 and 16 and 15 camps.
You can get to G3 place by killing camps in this order 1,3,5,14,15. after killing camp 15 move your garrison to where was camp 16. Then kill camp 10. If you do only fast version, kill next camps in this order, 17,22,21,25 and 28. So now you can skip camp 18.
Mimori, why to kill that camp 7?, you can kill camps 18 and 17 and 10 from G1.
If you attack directly to camp 18 you do not need to retreat your general.
you need to attack camp 17 indirectly.
28f, better garrison setup is 2R 149S 99E, you save 228Recruits and you lose only 9soldiers more.
You can do that with only 1 veteran.
Need to check that if it's possible to skip camp 10 when doing fast version.
Maybe i'm doing my own tactical map in future with own calculations.
- jupitero