For Dark priest, camp 15 can be done with 85 R, 17 Bow, 148 Xbowmen max loss: 84 R and 17 bowmen
http://settlersonlinesimulator.com/d...t-trigger=true
For Dark priest, camp 15 can be done with 85 R, 17 Bow, 148 Xbowmen max loss: 84 R and 17 bowmen
http://settlersonlinesimulator.com/d...t-trigger=true
The Black Knights
3 player adventure
http://img13.imageshack.us/img13/406...ackknights.jpg
A-Version
Units Needed: 1392R 120C 20M 132S 155A
Units Lost: 1392R 16M
Last edited by Mimori; 10.08.12 at 14:48.
I have been a bit lazy with updating my guide lately.
But have just added 'The Black Knights' guide
and added a new 'The Dark Brotherhood' tactic, for those who want some more XP from that adventure...
I will try to be a bit more active in updating my guide, from now on... ^^
Love the guide, great work.
I have added a new 'The Nords' map, that use the new General path finding... hope you like it ^^
Wild Mary
1 player adventure
http://img844.imageshack.us/img844/2...ildmarynew.jpg
A-version
Units Needed: 2338R 380C 40M 263S 150A
Units Lost: 2338R 380C 38M 245S
LB-version
Units Needed: 2769R 436C 35M 200B 235S 190LB
Units Lost: 2769R 436C 31M 200B 228S
E/K-version
Units Needed: 2344R 308C 33M 214S 1E 100A 180K
Units Lost: 2344R 308C 32M 214S
To start it off Mimori, thank you very much for posting these guides and putting the work into re-calculating, compiling, and editing them. On that note, I was using your guide for outlaws, and noticed you can take a detour instead of hitting camp 9, place garrison on the ford below camp 23 and send 14R, 1S, 235C to camp 25(interception okay), then the same again to camp 24. Losses should be 14R or less both times, for 28R instead of the 62R losses for camp 9. Camp ten can then be attacked directly from same location, and about 34 recruits live to die another day!
Last edited by Lokos451; 10.07.12 at 01:51. Reason: Edited troop values to eliminate small chance of C loss
Thanks.
With the new pathfinding, that is coming soon, it will be camp 23 and camp 25 you will need to kill, instead of 23 and 24. You can send one attack to clear both camp (23+25), and you wont loose anything on camp 25.
I have added a new Outlaw tactical map with the new pathfinding. i used 16R 234C to kill camp 23+25, forgot about the 1S trick