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Thread: [Dev Diary] April 2012

  1. #81
    Skilled Student
    Join Date
    Feb 2012
    Posts
    14
    World
    Northisle
    Quote Originally Posted by RubendePuben View Post
    It does matter. If you want to keep buffing a goldmine with only fish platters, it is possible, but it is easier to just put a sandwich or basket buff on it. Same goes for building queu's. More at once, less hassle. It is all about efficiency.
    Its a bad comparison, buffing a gold mine nets a profit. Only buildings you need to replace constantly are wells/wheatfields, nothing else comes to mind and those make no real world difference. Who builds stuff constantly anyway?

  2. #82
    Glorious Graduate
    Join Date
    Feb 2012
    Posts
    69
    World
    Newfoundland
    Quote Originally Posted by Blebekblebek View Post

    and new Friary building is overpowered. I hope they won't bring it here. Brew is already easy to get/make or cheap enough to buy. 4x Production at no license cost, even with same ratio to produce it is overpowered.
    new buff multiply by 4 is sweet but still it's so OP
    As far as I could see, it is very difficult to obtain the soccer balls for both the frairy and the licences both. You only get balls in daily and the 6 adventure quests, which will just give you enough for the frairy, but not for both. It will take trading, or a choice between the two...

  3. #83
    Original Serf
    Join Date
    Dec 2011
    Posts
    22
    World
    Newfoundland
    Quote Originally Posted by PapiFiveNine View Post
    Its a bad comparison, buffing a gold mine nets a profit. Only buildings you need to replace constantly are wells/wheatfields, nothing else comes to mind and those make no real world difference. Who builds stuff constantly anyway?
    Maybe the goldmine was a bad example. My point being, I dont want to spent more time on building necessary stuff than needed, hence my wish for extended building queu's.. It may save only seconds, but still, having 50+ wells, en 50+ farms, that adds up over time.

  4. #84
    Pathfinder
    Join Date
    Apr 2012
    Posts
    5
    World
    Newfoundland
    Any news on the date?

  5. #85
    Nifty
    Join Date
    Jan 2012
    Posts
    31
    World
    Northisle
    Quote Originally Posted by caelis View Post
    Not sure if the permanent ones are usefull, if i look for myself i only build ore mines, farms and wells and while it is nice to being able to have more buildingslots i don't know why anyone would want to have 9 of them.
    I have 17 wells and 30+ wheat fields. I would absolutely love to be able to build and rebuild them in groups of nine. I think it's a fantastic idea.

    But what I really want is a control panel showing building production rates and expiry times, including active buffs. Yes I know it's not the Settlers' way of doing things, because Settlers enforces an enormous amount of manual attention, but it would raise the quality of gameplay (and the appeal of the game) enormously for players like myself who are more interested in production and city building than in trade. And yes, I'm aware of the excellent spreadsheets which have been created, and I've used them and modified them for my own purposes, but what would be far more convenient (and impressive) would be an integrated online tool for production management. I also think a feature like that would pull in numerous new players.

  6. #86
    Original Serf
    Join Date
    Mar 2012
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    14
    World
    Northisle
    I hope the moving buildings will not cost too much...

  7. #87
    Original Serf
    Join Date
    Nov 2011
    Posts
    11
    World
    Newfoundland
    moving buildings ive already planed how i want my island to look like

  8. #88
    Original Serf
    Join Date
    Dec 2011
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    22
    World
    Newfoundland
    Quick question about moving buildings, will it be in the same manner as you can move flowerbeds now? Otherwise it would be a painstaking process moving a building from sector 1, to sector 9...

    Anybody got any information regarding this?

  9. #89
    Nifty Blebekblebek's Avatar
    Join Date
    Feb 2012
    Posts
    39
    World
    Northisle
    destroy it
    it will be back in your star menu.

  10. #90
    Original Serf
    Join Date
    Dec 2011
    Posts
    22
    World
    Newfoundland
    But what is the use of those arrows then, in the screens at the frontpage?

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