OK this might have been already posted by some other, but hear me out.
Problem 1: To evolve as a community in this game you need to have players, a guild requires members. To get more members the guild has to come up with a solution on how to process gold coins and turn them into counterfeit certificates.
A guild can have deputy leaders, all with the same privileges as the founder except one - increasing the size of the guild. The founder of the guild is the ONLY one who can apply these certificates, thus creating an unnecessary frustration throughout the leadership - the founder can not be on-line all the time, with the increasing amount of members and the increasing demand for admittance to the guild access to applying certificates would need to be unlimited and available to the leadership.
As you may imagine, this has happened within my guild, and various suggestions and possible solutions have sprung to mind. One of the most controversial but more valid (If problem 1 is impossible to solve) -
Problem 2: Switching/Passing the privileges of the founder, yes we have even tried this and it is isn't possible, but why?
Isn't the founder allowed to go on holiday? What if the founder decides to not play any more? Would the guild be doomed if so?
I think some fair ground should be put in place somewhere, I just don't like the idea of all that hard work going to waste if the founder does decide to pack the game. Think about it guys..
A solution to these problems could easily be implemented in one of the future updates, I've seen your progress in your dev diary and I'm really impressed, I hope you take this discussion as pure feedback and not trash.