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Thread: Traitors XP Version

  1. #11
    Nifty Ra_V_en's Avatar
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    Quote Originally Posted by Tage View Post
    ...
    In such situations i got slightly different tactic, i'd choose the block which has as low of this 6 rounds on sim chart as possible + those 6 round has to be wins, its not totally related with agv rounds tho, look on the chart:
    • 194C - 6 round sims (2000 sims): 26 losses
    • 1R 193C - 6 round sims (2000 sims): 3 losses
    • 2R 192C - - 6 round sims (2000 sims): 3 losses
    • 1R 1M 191C - 6 round sims (2000 sims): 7 losses
    • 1R 1S 190C - 6 round sims (2000 sims): 3 losses
    • 1M 192C - 6 round sims (2000 sims): 12 losses
    • 2M 190C - 6 round sims (2000 sims): 1 wins 14 losses
    • 1M 1S 189C - 6 round sims (2000 sims): 11 losses
    • 1S 191C - 6 round sims (2000 sims): 17 losses
    • 2S 188C - 6 round sims (2000 sims): 18 losses
    • 1S 1E 188C - 6 round sims (2000 sims): 13 losses
    • 1E 191C - 6 round sims (2000 sims): 1 wins 7 losses

    And id put other setup:
    1E 193C - 6 round sims (2000 sims): 18 wins, 8,13 avg

    Thats 6x20 secs each round of block + 40 seconds of progress bar so its the same as 8 rounds minimum!
    And in all shown sims all of your minimal rounds was almost lost so you won't even know you are loosing here since no progress bar
    Again the weakest link is the minimum rounds, the other doesn't matter in fact and in that case if the main attack is more then 7x20 sec itself with all the walk + progress bar then its to risky to go ahead.

    Now I'm really surprised you didn't notice that since its also based on your statements here (with which i totally agree btw) :
    http://forum.thesettlersonline.com/t...time-per-round!

    Btw never try this guide, will try it asap to test is it really worth it, since xp/1R is really attractive, even a bit better then some of the EC matches
    Last edited by Ra_V_en; 28.07.12 at 03:30.

  2. #12
    Original Serf
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    does this work with new pathing?

  3. #13
    Skilled Student
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    I think not, waiting for a hero to do the block positions with the new pathing :P

  4. #14
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    Quote Originally Posted by Ra_V_en View Post
    In such situations i got slightly different tactic, i'd choose the block which has as low of this 6 rounds on sim chart as possible + those 6 round has to be wins, its not totally related with agv rounds tho, look on the chart:
    Oh yes, I can only agree... a lot has happened during the two months since I posted the above...
    I guess opasni_'s post got you to think my post was more recent than it was.


    Quote Originally Posted by Ra_V_en View Post
    Now I'm really surprised you didn't notice that since its also based on your statements here (with which i totally agree btw) :
    http://forum.thesettlersonline.com/t...time-per-round!
    Yes, that was posted a lot more recently than the post above.
    It was after my post here that I started to time the battles.

  5. #15
    Skilled Student
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    I had some free time, so I made the block positions with the new pathing:



    Tested it 2 times, had no problems. Oh, and the link in the bottom of the picture points to this thread
    Last edited by opasni_; 02.08.12 at 17:23.

  6. #16
    Original Serf
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    sorry people havent invested any time in remaking this tactic with new pathing :P. Probably wont be doing it either as im not doing this adventure anymore since i turned lvl 42.

    Made a new Black Knights tactical map with new pathing tho, for the people who are interested .

  7. #17
    Original Serf
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    Thanks to FortKnox and opasni for new blocking garrison, it works fine. I did it 4 times.

  8. #18
    Pathfinder
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    I finished this just now with 194C, then 120S and leader camp with 50R,1S,137C,62LBw. Lost only 40R. I´m very happy. Now go for final camps. Wish me luck.

  9. #19
    Pathfinder
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    jkkj

  10. #20
    Pathfinder
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    hello dimis , pls. about the last castl on the quest tell me someone how we can beat them !!!

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