before you vote or post please remember this is a forum of the people. dismissing it is ignorance as we are trying to develop this idea into something we all agree with. that includes you too Tierarzt
i have been talking to people in game and have devised a way player vs player could be implemented "with out" hurting the players game play. my idea is basically a large other island which could be called something like the new world for example. petty much players can ship things over to this new island and make a second colony were other players will be present.
you would fight other players as if they were bandit npcs and slowly take over. now further expanding on this we could add many possible bonuses for this. treasure, special buff items like coffee ,buffs and serfs (people who left the new world looking for jobs.) and have it so you can send new army's and men and get special items that would benefit entire guilds. this however is only a suggestion and should be changed to how the development team think it should be (seeing as some people think other wise). if you agree with this idea for pvp please vote yes. or more enthusiastically if you want.
updates-
-replaced term slaves with serfs.
problems that have been brought forward from users:
S: Why should PvP players get items and buffs that non-PvP players can't get?
A: join a guild and you wont need pvp capability's. you can supply your guild with what THEY need to win you all get the buffs.
best player answer:Because they were willing to pvp is my answer. If there willing to risk what they send into the fight they need to have a good reason to do so. The only acceptable reason is to have the chance to come out of it with something more then they had before. The game needs confrontation otherwise there is very little point having it online, they might as well just call it the settlers 8. The game is incredibly boring otherwise.