Originally Posted by
RuneMunki
I agree in part.
I'd drop one of the bow makers for another bronze weapon smith - you need more recruits than bowmen by a huge number as that's where your casualties will generally occur. For your starting island you really won't need any more than 75 bowmen! So once you hit 750 bows you could actually rip any remaining one's down. You will occasionally get them as loot and they're quite cheap on the trade market too.
Your copper/coal ratios aren't right.:
4 x smelters & 2 x bronze weapon smiths will consume (4 x 240) + (2 x 480) = 1920 coal = 4 Coking Plants
4 x smelters will consume (4 x 240) = 960 copper ore = 2 x Copper Mines
At level 18 you should have sector 5 available which gives you access to 2 Marble deposits side by side - and you want at least 2 if not 4 Marble Masons there. Also I'd only go for 2 hardwood sawmills so that you build up a surplus for when you get your Longbow Maker. Unlike bows, these are slow to produce and consume a lot of wood so are quite expensive on the trade market.
Extra Breweries aren't a bad idea either, but not a necessity in the same way as the bits I'm mentioned