Pardon me if this was already suggested. [Search provided no valuable results]
I don't know about you but buffing is kinda slow, it would be great to have one additional feature for AOE buffing.
Like so:
Please excuse my leet paint skills.
Of course, how many buildings you get in your area, that's how many buffs you use up.
If you don't have enough buffs for all the buildings in the targeted area, it will buff number of buildings depending on how much buffs you have.
Think this is a good feature to implement ?