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Thread: not that you're bothered.

  1. #11
    Jolly Advisor Dopey's Avatar
    Join Date
    Jan 2012
    Posts
    38
    World
    Newfoundland
    I fail to see how it costs more money. More resources, sure. But not more money. With out time nothing gets done, if you don’t have the time then there is not much point in playing. As the game develops I would hope things are brought out that increase the time needed to play, ideally providing something entertaining when we do.

    If an ATM goes wrong and starts giving customers double what they ask for, for free. When it gets fixed the customers don’t whine and complain the ATM got fixed they accept they got lucky and the bank repaired the problem.

    Same has happened with the game movement mechanics. They were allowing less solider deaths then was meant to be done either by out right skipping or blocking so they got fixed a bit.

    The problem isn’t that things got fixed it’s that map difficulty means nothing and all that makes a map hard is the unit loss count. Making some maps pointless to have in the game and other maps in some respects to good.

    A whole new system for how we fight, get rewards and xp needs to be introduced imo. One that makes all maps viable to do and you get out what you put in based on troop loss.

    This fix is only plugging a hole that let us in essence cheat the system that was previously in place. If anything it now lets us spend some time recalculating the fights in lieu of having nothing interesting to do in the game.
    A little less compensation, a little more action please
    All this compensation ain't satisfactioning me
    A little more content and a little less bugged
    A little less inconvenient and a little more hugged
    Re-do PvP so its actually PvP and bluebyte satisfy me.
    Satisfy me bluebyte.

  2. #12
    Pathfinder
    Join Date
    Feb 2012
    Posts
    5
    World
    Newfoundland
    Blocking still works. I would add that if they actually stopped blocking the game would become a lot duller, it adds a level of risk reward I find entertaining.

    I think the OP is complaining that on some maps since the update you can't skip some camps that you used to but hasn't articulated it particularly well.

  3. #13
    Master of Strategy Tierarzt's Avatar
    Join Date
    Nov 2011
    Location
    Mars
    Posts
    522
    World
    Newfoundland
    Blocking still works, just not in the same way as before. It's just a matter of timing and sending the right general with the right troops at the right time.
    If at first you don't succeed, sky-diving is not for you.

  4. #14
    Erudite Pioneer
    Join Date
    Mar 2012
    Posts
    50
    World
    Northisle
    The OP Question has been responded to, closing thread.

    Blocking was never intended to be part of the game so was not a consideration in the update, to my knowledge it is still possible to block however due to changes in pathing the blocks used before may no longer work.

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