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Thread: BattleOverlord's adventure journal

  1. #1
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland

    Lightbulb BattleOverlord's adventure journal

    Hi settlers.
    First let me tell you, adventure tactical maps shown here, are work of different players, mostly Shandrogar's & Bob's & Hasmir's

    I tried to update their maps until they update it yourself (on their own). I upgraded few easy adventures where blocks are working and you can use them if you want.
    I don't have capability to make in in photoshop and all my screens (ms paint) are awful I know, but please understand, these pictures are for my notes or tactics only, so you don't have to use them or tell me how they suck, important thing is, they work

    I'am using for camps attack Battle Hardened general (he is needed). I don't have veteran, but I want to show you blocking positions only, not how many units and which units you should send.

    DONT FORGET FOR CAMP BLOCKING USE NORMAL GENERALS
    DONT FORGET FOR CAMP ATTACKING USE FAST GENERALS (Battle Hardened, General Stronghelmet, Veteran General)

    I can guarantee you 100% success with those blocks, played and created them after last maitenance, if you do eveything like I said and you wont get connection problem or lag, you should be fine

    I hope somebody will find these small easy guides helpful, if don't it doesn't matter I had fun during making the "guides"
    Last edited by BattleOverlord; 14.07.12 at 01:00.

  2. #2
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    WITCH OF THE SWAMP

    1 BLOCK VERSION WITH [1R] (SAVING ~ 51R)
    At witch you can use Hasmir's tactical map ( I think version for 200 general isn't needed but if anyone would like to have it there just say
    Go simply camp by camp until camp 7
    CAMP 8 IS CAMP FOR BLOCK (1R - NEEDED)
    Tactical map for the block
    Last edited by BattleOverlord; 13.07.12 at 23:07.

  3. #3
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    ISLAND OF THE PIRATES

    2 BLOCKS VERSION WITH [ES] (SAVING ~ 76R)
    At pirates you can use Bob's guide
    Go simply camp by camp like the Bob's guide show it (camps 2 and 5 are blocking camps!)
    New garrison positions for the 2 blocks
    Last edited by BattleOverlord; 14.07.12 at 10:38.

  4. #4
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    HORSEBACK

    3 BLOCKS VERSION WITH [1R (2x) & 27ES 1C (1x)] (SAVING ~ 168R)
    For horseback I used Shandrogar's tactical map
    But I had to tweak some garrison positions so don't use this map much and read my notes carefully, to dont make any mistake

    Adventure overwiev and changes made @ Shandorgar's map

    New garrison positions for the 3 blocks
    small note here: on screen general already walking backwards to G5 garrison placement (I captured the position as general was returning to garrison, but the position is valid just turn him about 180°)

    Garisson positions G2 G4 and G5 had to be reworked
    Last edited by BattleOverlord; 14.07.12 at 14:40.

  5. #5
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    DARK PRIESTS

    1 BLOCK VERSION WITH [15ES] or [17S] (SAVING ~ 19R)
    For Dark Priests I used Shandrogar's tactical map
    His guide is still good and working BUT THE RELEASING POINT OF ATTACK GENERAL HAD TO BE CHANGED

    Positions and releasing point for block
    New releasing position for succesfull block

    New releasing point inserted into Shandrogar's guide
    Same garrison positions, but new releasing point insterted into Shandrogar's tactical map
    Last edited by BattleOverlord; 15.07.12 at 15:56.

  6. #6
    Original Serf
    Join Date
    Apr 2012
    Posts
    15
    World
    Newfoundland
    Good work BattleOverlord

    Thats no mater that you dont have veteran - blocks positions are most important and will be the same for using Veteran ( only better to check long of fights when using another troop setup with veteran).

  7. #7
    Pathfinder
    Join Date
    Feb 2012
    Posts
    6
    World
    Newfoundland
    Nice to see one without a veteran people forget a lot dont have them.
    Very easy to follow

  8. #8
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    Dark priests adventure added - very easy to block - saving 19R ... Releasing position of ATTACK general had to be changed, otherwise it's everything the same.
    Enjoy!

  9. #9
    Pathfinder
    Join Date
    Jul 2012
    Posts
    1
    World
    Sandycove
    Quote Originally Posted by BattleOverlord View Post
    DONT FORGET FOR CAMP ATTACKING USE FAST GENERALS (Battle Hardened, General Stronghelmet, Veteran General)
    Hi, curious, what is "General Stronghelmet" I have only seen Veteran General, Battle Hardened, and Normal (tavern) Generals. I come from the US servers

  10. #10
    Nifty
    Join Date
    Feb 2012
    Posts
    62
    World
    Newfoundland
    Hi, You get this general when you use the main voucher code from TSO retail pack - His name is general stronghelmet and he is = battle hardened general, with different avatar in star menu but it's battle hardened general little "tweaked"
    =>

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