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Thread: Tibsters adventure guides (new pathing)

  1. #11
    Erudite Pioneer
    Join Date
    Dec 2011
    Posts
    82
    World
    Newfoundland
    [QUOTE=CoSpi;190115]First block improvement.
    2x Normal general 1x Veteran general

    All positions work for the slow general as u got lots of time to destroy camp 4.

  2. #12
    Erudite Pioneer
    Join Date
    Dec 2011
    Posts
    82
    World
    Newfoundland
    I can confirm u dont have to attack camp 18 to be intercepted by 14 and then retreat on my BK maps. You can attack 14 directly !

    Ill update the maps later.

  3. #13
    Treasure Hunter
    Join Date
    Nov 2011
    Posts
    235
    World
    Newfoundland
    Tibster,
    I downloaded today a BK (with cannons) map from the german server.
    Your camps 2, 5 and 14 are blockable, so no loses at all
    Camp 2, 3 blocks for Camp 4
    Camp 5 blocks for Camp 6
    Camp 14 blocks for Camp 18

    My totally loses were 875 recruits.
    I can place the pic if interested.

  4. #14
    Erudite Pioneer
    Join Date
    Feb 2012
    Location
    Hungary
    Posts
    84
    World
    Newfoundland

  5. #15
    Treasure Hunter
    Join Date
    Nov 2011
    Posts
    235
    World
    Newfoundland
    Thats the one Lisztes

  6. #16
    Erudite Pioneer
    Join Date
    Dec 2011
    Posts
    82
    World
    Newfoundland
    I didnt add blocks to the camps before the Towers because the block time compared to the attack time wasnt that big and the towers seems to take longer, "realtime wise" they they should. I should have tested it, but that could have been expensive.

    Im also hitting lvl50 soon and have a hard time finding reasons to keep playing this game......

    Feel free to make your own guide using my setups/info or whatever

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