I would like to see a few adventures that were more challenging(thought wise) without being more difficult.
This could be achieved by introducing more randomness. This could be done in 1 or more 3 ways.
1. Random camps. Have a set number of camp positions in a sector but lesser a number of them used (eg 3 camps out of 5 positions). Leader camps would remain static.
2. Random number of enemies in a camp (eg. an easy camp could contain between 10 and 80 scavengers and 10 and 40 stonethrowers).
3. Random types of enemies in a camp (eg easy camps contain 1 or more of the easier types of villains).
This would make each time you play an adventure different to the last time (or last 5 times)!