Reply to Thread
Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 40

Thread: "Auto Stop building production when its buff is over"

  1. #11
    Pathfinder
    Join Date
    Mar 2012
    Posts
    7
    World
    Northisle
    -1 you will have to do something in this game. It almost is running without you have to do anything.

  2. #12
    Pathfinder
    Join Date
    Mar 2012
    Posts
    3
    World
    Newfoundland

    Building only active when buffed

    Hi,

    I'm suggesting a checkbox in the building form with which you can set the building's behaviour to only to become active when its buffed and automatically goes to sleep when the buff expires.

    What do you think?

    Grtz Marduc


    Merged
    Last edited by MOD_Houri3; 14.09.16 at 07:44.

  3. #13
    Nifty
    Join Date
    Apr 2012
    Posts
    69
    World
    Northisle
    suggested several times already
    http://forum.thesettlersonline.com/t...f-is-over-quot

    I think this will never happend, it keeps people not log in, and it's like having another building level.
    Born crying. Live complaining. Die disappointed.

  4. #14
    Forum Explorer Killste's Avatar
    Join Date
    Feb 2012
    Location
    Finland
    Posts
    331
    World
    Newfoundland
    Answer in second post.

    Closing this.

    Best,

    Killste Forum Moderator

  5. #15
    Nifty
    Join Date
    Jun 2013
    Location
    UK
    Posts
    71
    World
    Newfoundland

    Stop production when buff ends

    Would be great if the building details tab had an extra button to stop production when a buff that is currently running on that building ends.

    Very useful for the fairytale castle - no more wasted beans!


    Merged
    Last edited by MOD_Houri3; 14.09.16 at 07:45.

  6. #16
    Wordsmith Larili's Avatar
    Join Date
    Jul 2012
    Posts
    729
    World
    Sandycove
    Won't happen BB have all those artic, industrial mines, granite pits and nurseries to sell after a maintenance over run
    Are we to be told of adventure changes or not? 1 Month on and still SNEAKY RB changes have not been mentioned

  7. #17
    Master of Strategy Tierarzt's Avatar
    Join Date
    Nov 2011
    Location
    Mars
    Posts
    930
    World
    Newfoundland
    Why not just ask BlueByte to play the game for you!
    If at first you don't succeed, sky-diving is not for you.

  8. #18
    Architect of the Empire
    Join Date
    Feb 2014
    Location
    UK
    Posts
    966
    World
    Northisle
    I agree with tierarzt...
    there's lotsa little tweaks could be implemented but stuff like this is all part of the game.
    in this instance u have to be tactical about what buffs to use and when, so that u know u'll be around when they end if needs be. don't think we really want a game that can totally run on auto pilot

    ok so things can go a little haywire as Larili mentioned, but its just a game. annoying I know, but not the end of the world!

  9. #19
    Glorious Graduate
    Join Date
    May 2013
    Posts
    101
    World
    Newfoundland

    Stop building after the buff is over

    On the building's windows there would be a checkbox:
    Stop building after the buff is over.

    I think it would help rest of us



    Merged
    Last edited by MOD_Houri3; 14.09.16 at 07:44.

  10. #20
    Ruler of the Land
    Join Date
    Feb 2013
    Location
    Devon
    Posts
    1,633
    World
    Northisle
    Come on, it is your island, you do what needs doing, not the game itself. What next, auto completing adventures?

Reply to Thread

Similar Threads

  1. Replies: 1
    Last Post: 12.07.15, 16:07
  2. Combat Armoury production notification message and "Ping"
    By noxidjkram in forum Game Suggestions
    Replies: 4
    Last Post: 29.06.15, 21:15
  3. Replies: 1
    Last Post: 03.02.15, 05:21
  4. Replies: 3
    Last Post: 05.01.14, 15:35
  5. Replies: 2
    Last Post: 22.09.13, 18:34

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.