Update: A map for those without veteran generals has now been added as well - enjoy!
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currently working on a guide without X-bows
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So here goes.. i have never made a guide before, but figured i might as well try it. As far as i know, this is the most efficient Nords guide there is atm. hope you enjoy (sorry bout the sloppiness.. I know it doesn't look like much - I'm quite lazy)
avg. losses: 89R, 105M or 141M (if you don't want to use recruits).
max units needed (can then do both with and without recruits):
94Recruits, 154Militia, 130 Soldiers, 107cavalry, 248 crossbowmen
Be prepared to lose a soldier or 2 every now and then tho...
http://img822.imageshack.us/img822/4632/nordstemp2.png - the direct link.
(Remember to retreat after defeating Camp 3, since u will lose troops to Camp 4 with the army sent.)
Table of calculations below:
the exact placement is not that important, as long as u keep your general on the right hand side.
For Garrison 2, the general placement really doesn't matter, but i added my usual garrison placement anyway, just in case people were interested.
make sure to place your general above the blue line, so you won't get intercepted by the other camps on the way.
make sure not to place G4 and G5 closer than this, or G5 will get intercepted by the camp G4 is attacking.
For the block, send the veteran general (G5) after you sent the blocking general (G4 - normal). Do not worry about the timing too much, you could even grab a cop of coffee before sending him, you have that much time.
I haven't added a picture of my G6 placement, but i usually just try to keep him as far to the right as possible, but it really isn't that important.
The nords can easilly be done with less than 248 crossbowmen. I do suggest having at least 150 though, or your losses will start getting too big. to a certain point, u can exchange crossbowmen with longbowmen though. But make sure to adjust the number of Soldiers/militias needed as meatshield.
Another thing worth noting, is that for whoever is sitting in the lootspot, can attack any camp with just 3 recruits, to get a kill (since there are no first strike camps).
- Enjoy
Note: the following guide is still lacking a few elements
Guide for The Nords Adventure without Veteran General.
When i started making this, i actually thought the losses were gonna be worse, but they don't seem to bad at all.
Avg. Losses: 348,58B / 145,44R / 122,9M or 285B / 111,96R / 162,08M ,
Depending on which of the following guides used.
Units needed (to allow u to use both guides): 362B / 154R / 185M / 186S / 105C / 198X
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Map still needs a bit of work, but will be ready shortly!
http://img152.imageshack.us/img152/5...normalgens.png
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For the first 3 Garrisons, you can use the same placements as those from the Veteran general guide.
For G4, G5 and G6, place the generals as shown in the picture. Send all generals right after one another, in the order 4(block)-5(wave1)-6(wave2). You do not have as much time as you would with the Veteran General, but it is still more than enough to do a type 2 block with a safe margin.
For G7, G8 and G9, place the generals as shown above. First take out camp 9. When the general used for that fight has returned, send all three generals in the following order; 7(block)-8(wave1)-9(wave2). Again, it is important that you send the generals right after one another, as type 2 blocks with normal generals are not nearly as reliable. But there will still be quite a good safe margin for this final block.
- Please feel free to give me some feedback/suggestions. I hope you all enjoy the guides.