The game always spins a process thread inside adobe flash to its fullest, meaning that one CPU core is always fully used, leading to draining battery at an increased rate when not power connected, inability to have the game always open (especially if you only have one core or CPU or maybe two), and general slowness for no apparent reason.
I can only imagine (as a professional programmer) that this is some non-optimal coding in the animation framework or something, making the animations update as often as possible by the CPU or whatnot, either way, this is not really acceptable and makes one close the game often, making it impossible to follow the chats and help channel.
Please optimize and fix this.