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Thread: Herpyderp's adventure guides

  1. #1
    Skilled Student herpyderp's Avatar
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    [KPA] adventure guides by herpyderp and Angella

    Most of the guides require a Veteran, xbows and elite soldiers for now. They will most likely work with normal soldiers
    when blocking is not involved but this has not been tested. Do so at your own risk

    In my adventures, the more uncommon ones will have tight settings and there will be a small chance of losing one or
    two soldiers. Most adventures should have little to no chance of this and if it doesn't say otherwise, assume your
    soldiers are safe

    The sim I use is: http://settlersonlinesimulator.com/d...pfsimulator/en
    Also this is useful to check the contents of camps prior to starting the adventure or as an alternate simulator

    For adventure rewards check out the TSO wiki's adventure article
    (Here for the English translation)

    One Player

    Bandit's Nest [Vet and E]

    Island Of Pirates [Vet and E]

    Old Friends [Vet and E]

    Witch Of The Swamp [Vet and E] [200 gen and LB by Angella]

    Two Player

    Dark Priests [200 Gen and LB by Angella]

    Nords [Vet and E]

    Stealing From The Rich [Vet and E]

    Surprise Attack [Vet and E]

    Three Player

    Black Knights [Vet and E]

    Victor The Vicious [Vet and E]

    Coming soon:
    None, I no longer have the free time. I'll keep an eye on this in case anything needs correcting.
    Last edited by herpyderp; 05.11.12 at 10:58.

  2. #2
    Skilled Student herpyderp's Avatar
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    Bandit's nest

    Please note some of the general settings are tight and you may lose a soldier or two, however these chances should still be 1/100 or less.

    Send blocks one after the other, blocked camps are numbered blue.
    Blue arrows indicate a normal general, red a veteran. for the two 50C waves, a battle hardened general is recommended but not required.

    All blocks are type 2, and will last for a bare minimum of 6 rounds.

    This guide was made while I was still deciding on a format, it will be updated when my laptop is repaired and I can access the blank map

    Link to full size image:
    http://img208.imageshack.us/img208/7742/banditnest.png

    Bring: 580R 109M 37S 140E 240C 80A
    Loss: 580R 100M 24S 1E 100C

    9880xp

    1 veteran and 3 normal generals are required to complete this adventure quickly, however it is possible with 1 vet and 2 normal generals.
    Last edited by herpyderp; 21.09.12 at 14:32. Reason: Formatting

  3. #3
    Erudite Pioneer
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    Nice one herpy, i look forward to seeing more from you..

  4. #4
    Skilled Student herpyderp's Avatar
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    Cheers gav, you won't have to wait long Just putting BK together now

  5. #5
    Skilled Student herpyderp's Avatar
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    Black Knights

    This is a very popular adventure and this is a tactic I have yet to see in a guide, thanks to MAKOgbr for coming up with it!

    There are no blocks or retreats. You kill all but 3 camps.

    Link to full size image:
    http://imageshack.us/a/img829/8017/bkfinished.png

    Bring: 1411R 18M 134E 120C 112X
    Loss: 1411R 18M

    Around 25,300xp depending on the troops your lootspot buyers send

    1 Vet and 1 normal general are the bare minimum, 3 normal generals are recommended.
    Last edited by herpyderp; 19.09.12 at 22:04. Reason: Added XP

  6. #6
    Original Serf
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    guide looks good herp

  7. #7
    Skilled Student herpyderp's Avatar
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    Thanks mako

  8. #8
    Skilled Student herpyderp's Avatar
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    Old Friends

    I set about doing old friends as I thought I would be able to block camp number 1 and attack the witch tower first, then block it again when attacking the tower thus saving recruits and the trouble of having to resist finishing the map early. Unfortunately I'm pretty sure my first task is an impossible one but at least I've made some progress

    oh, and I prefer to lose bowmen over recruits (camp 1), alternate general setting is 60R 190E

    There should be no elite soldier loss, even as a small chance (according to the sim)


    Link to full size image:
    http://imageshack.us/a/img689/3285/o...sherpyderp.png

    Bring: 322R 90B 29S 166E 75C 175X (333R 69B 190E 110X if using less bowmen)
    Loss: 322R 90B 29S (33R 69B 29S)

    6810xp

    1 Vet and 1 normal general required
    Last edited by herpyderp; 19.09.12 at 22:09. Reason: Formatting

  9. #9
    Pathfinder
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    Very nice Herpy!

  10. #10
    Pathfinder
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    very nice herps !! we know black knights is sound keep em coming !!!!

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