Closed Thread
Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 23

Thread: What you see - and what you get.

  1. #11
    Original Serf
    Join Date
    Apr 2012
    Posts
    12
    World
    Newfoundland
    2 months ago,they would compensate anyone.Now most of the people i talked to say then haven't heard of anyone that got compensated recently.
    So basicaly,we're just reporting bugs hoping they will get fixed and well,BB screwed us over with their bugs but that doesn't matter,we don't get compensated,even more,they say it's our fault.Clearly,a policy change.

  2. #12
    Architect of the Empire Sinister-King's Avatar
    Join Date
    Feb 2012
    Location
    Dark Castle
    Posts
    746
    World
    Newfoundland
    Since I misunderstood this thread, I will replace my comment with a mildly funny picture.

    Last edited by Sinister-King; 16.09.12 at 18:40.

  3. #13
    Glorious Graduate
    Join Date
    Feb 2012
    Location
    Denmark
    Posts
    77
    World
    Newfoundland
    Quote Originally Posted by Sinister-King View Post
    I think the point that the BB was making is that you played parts of the adventure in a way that it was not intended for (by blocking). That may have been a contributing factor to bugging your adventure, causing unknown issues to arise.
    WUT? (That sound "Achmed the Dead Terrorist" make.)

    Have you ever tried blocking Sinister-King? But you have a theory that the game knows whether an attack is a block or not?
    Thank you for a good laugh.

    1. I have 3 generals lined up. 2 block (slow guys) and 1 Vet (250 guy).
    2. I press attack on the first block general.
    3. Nothing happens on the screen - no moving general and no little icon above the camp with "Hey - we got lag."
    4. I check the garrison - it says "Waiting for orders".
    5. I think: "Oh dear - I must have a weak muscle, and did not press the attack button hard enough."
    6. I leave the game as I did not have the time to finsh the adventure anyway.
    7. 3 hours later I return to the game - and that general had attacked.

    That is the whole and true situation. So it does not matter what that general should do or not do.

    Before this evil adventure(Traitors) - I had made 2 more same type, same day - and they worked like a charm.

    ________

    As stated by another contributor to this thread - blocking is ALL that makes an adventure fun.
    Where would the challenge be, if an adventure had only 1 solution?

  4. #14
    Nifty
    Join Date
    Nov 2011
    Location
    Kreizh Breizh
    Posts
    29
    World
    Newfoundland
    But please be aware that Blocking is a tactic the community introduced to the game, as blocking was never officially coded in the game you will find you may have all kinds of issues when doing them.
    Officially, you need to clear all camps before wanting to reach your final target camp, that's how the game was designed to be. We can guarantee you that If you had followed that principle the issue would not have occurred.
    Interestingly on the test server there is a quest to do two adventures - Island of the Pirates and Horseback. The requirement for each is that you lose less than 500 R. This cannot be done other than by using blocks so who is kidding who?

  5. #15
    Architect of the Empire Sinister-King's Avatar
    Join Date
    Feb 2012
    Location
    Dark Castle
    Posts
    746
    World
    Newfoundland
    Quote Originally Posted by LadyBarbara View Post
    Interestingly on the test server there is a quest to do two adventures - Island of the Pirates and Horseback. The requirement for each is that you lose less than 500 R. This cannot be done other than by using blocks so who is kidding who?
    You can complete the adventure with 499 recruits then use militia, soldiers or elites .

  6. #16
    Glorious Graduate
    Join Date
    Feb 2012
    Location
    Denmark
    Posts
    77
    World
    Newfoundland
    Sinister-King: Hey forum troll - can you not just move on to another thread and pretend to know it all there? Thank you. (No - you still don't get it.)

    LadyBarbara: Nice touch. I am also aware that on the american TSO - they had a competetion for the best guide - and the winner had loads of blocks. *lol*

  7. #17
    Treasure Hunter
    Join Date
    Apr 2012
    Posts
    154
    World
    Newfoundland
    Sinister-king learn to read first of all..

    First of all it might be that the intend of the attack was to block, but thats not the issue at hands. The problem is that he sent the gen. out to fight a battle and there was no response from the server at all. The gen. was still at his camp not moving and having a party wtih a lot of wine and food with his men. Then Ksinori decides to turn of the game and leave the computer with the gen. still at camp not moving or being timeglassed or anything like it, so no possibileties to retreat him from the attack or anything. Then the gen. in his drunk mind sets out to have a fight anyway and wupti the troops are dead.

    So it in no has nothing to do with it being a block, its a problem with the server not responding at all. They can´t expect people to sit in front of there computer for severel hours to see if an attack is sent out or not. Have never seen a game like this with this huge lag problems, and i´m playing on a lot from some crappy connections without having any real problems in other games exept this one. And at home I have a very fine and stabble connection and I still have lags on the game. Even with nothing at all running at the background.

    Besides that, why on earth have more than one gen. if not for sending them out at the same time? If i wanna send out 4 gen´s at the same time to 4 different camps, not for blocks but just to attack and win, then i really should be abble to do that with no problems at all. If there is a problem with that then the programmers should have a slap in the back and get working on fixing it. And on the other side gamers will always find ways to save resources one way or the other, as long as computer games have eksisted they have done exactly that. And any programmer/companig should know this.

    Sorry for the bad spelling, hate writting in english. Simply suck at it.

  8. #18
    Pathfinder
    Join Date
    Mar 2012
    Posts
    2
    World
    Newfoundland
    I really hate to get personal - here - but it seems to me - that Sinister-King is just as English Royal - as his avator indicates. Stubborn - and mighty - ! You point out - that YOU understand what ksinori means - but the dev's answer still is another? -

    BB have a huge problem here - You mess up a game we all have loved to play - and we looked forward to PvP - and higher lvls. - but now I'm not quite sure you can make that - especally when you dont understand this problem.

    What do you want from us players to continue to play this game? - the players answer is quite simple and easy - a game that works - and devoplopers that understand the game they develope - so they can fix the errors.

    OR is that to much to ask for?

  9. #19
    Glorious Graduate
    Join Date
    Feb 2012
    Location
    Denmark
    Posts
    77
    World
    Newfoundland
    This thread has nothing to do with blocks - now move on troll - nothing more here to see.

  10. #20
    Original Serf
    Join Date
    Feb 2012
    Posts
    4
    World
    Newfoundland
    i think sinister-king has gone to the pub

    http://insiderlouisville.com/wp-cont...7/IMG_1500.jpg

Closed Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.