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Thread: Battle Sequences

  1. #1
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    Sandycove

    Battle Sequences

    The problem I find with this game is theirs not alot of interaction,it's just build,scout or buff.this takes seconds and involves lots of waiting.The battle sequences are also just a 1 click thing,all based on some mathematical program that has no variation.what i'd like too see is a battle sequence like that seen in the old game of 'lords of the realm',were squads of troops are placed on a map and can be shifted around the battle field too gain certain advantages,thus using tactics too reduce losses.Ifeel this will greatly increase player input and make doing adventures a more pleasurable experience.i see no reason in todays technological breakthroughs why this is not possible..I bet if you asked others would they like too see this upgrade,the vast majority would welcome it.

  2. #2
    Keen Commentor
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    Northisle
    well personaly i like how it is now i like math and this game just full of it

  3. #3
    Original Serf
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    I like your idea lipglossdog and what you say is so right we need more variation in the battles. Go for it BB sort this out.

  4. #4
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Quote Originally Posted by LipglossDog View Post
    The problem I find with this game is theirs not alot of interaction,it's just build,scout or buff.this takes seconds and involves lots of waiting.The battle sequences are also just a 1 click thing,all based on some mathematical program that has no variation.what i'd like too see is a battle sequence like that seen in the old game of 'lords of the realm',were squads of troops are placed on a map and can be shifted around the battle field too gain certain advantages,thus using tactics too reduce losses.Ifeel this will greatly increase player input and make doing adventures a more pleasurable experience.i see no reason in todays technological breakthroughs why this is not possible..I bet if you asked others would they like too see this upgrade,the vast majority would welcome it.
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