I am looking for a clarification as to what these rules are about:
It is forbidden to sell or exchange in-game content (gems, codes, resources, accounts, vouchers etc...) for real money or digital goods. Any type of purchase/exchange/trade that isn't fully supported by the tools provided by blue byte is at the user's own risk.
Selling ingame vouchers now seem to be borderlining the game rules, and at the players own risk. What is the definition of the "the user's own risk"?
Are we talking.. moderators can ban at their leisure? Are we talking no refund if people scam? Or is this officially a ban reason where any trade of these vouchers is and should be banned?
Please clarify. As "user's own risk" is not a very clear expression
Val