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Thread: Adventure Guides by Hellenic Pride

  1. #21
    Skilled Student Squibbit1's Avatar
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    Hi guys - thank you for all the work - just played through EOTW using your Xbow guide and it worked exactly as stated =) Brilliant job - you are now my go to guides =)

  2. #22
    Glorious Graduate Haggarth's Avatar
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    Some people are complaining about the path... well, the path works gyus, still with one detail inside... you must attack camp 13 first, for seeing the right path to camp 14 after... or else you will be seeing wrong path with your general... please, take a look to this pictures, to understand...





    At the end.... everything is going to be OK...
    If it's not OK... it's not yet the end...

  3. #23
    Glorious Graduate Haggarth's Avatar
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    Exclamation

    Horseback

    Hello again, Marry X-mass to all!!!

    A new version is ready for the Horseback and that is a full block version this time. We only have to hit 1 Camp (Camp 1) beside the leader camps, and from there on, we can either avoid or block all the other camps. Very good version for players that they have one BHG or Reaper general, and they want to save their untis. Enjoy!!!

    Version: BHG/Reaper general (1 Type "A" and 2 Type "B" blocks, or 3 Type "A" blocks)
    Generals Recomended: 1 BHG or Reaper General and 2 Tavern generals (or 3 Tavern if we go for 3 Type "A" blocks)
    Generals minimum: 1 BHG or Reaper General and 1 Tavern ganeral, but 2 times we will wait for the general to recover.
    Also we can do it only with 2 Tavern generals if we don't have BHG/Reaper gen, and will try for 3 Type "A" blocks.
    Units Needed: 376R 130B 155S 130LB (Or 130A, or/and 78A can help if we have them)


    Note: It is strongly recomended to try this guide with Type "B" blocks, and not Type "A", and the reason is to avoid possible server lags. Lot of times it happens to delay the start of the 1st battle, and so your second general may be intercepted. You can always delay the attack of General B for 1 or 2 seconds if you are trying Type "B" blocks, and that may save you lot of times from possible lags.

    Before starting the guide, take a general look at this map, in order to get an idea where the G positions are.


    We start by transfering our 1st Tavern general here:



    From there we attack Camps 1 and 2, as in photo

    Pls attack Camp 1 with 47R-153S, and Camp 2 with 200R:

    Camp 2 can be also attacked with 50R-150S or 49R-151E.



    Then move your BHG/Reaper general behind the rocks:



    From there attack Camp3... pls make sure the red grids from the nearby Camps are not highlithed.

    Attack with 45R-155S:

    (Or 44R-156E if you have)



    From the same position use your Tavern general to attack Camp 4 (Block Attack) using only 1R.

    Please notice that our BHG/Reaper general will not start his attack untill the tavern gen reaches his 5th step, and that is the blue flag:



    With our BHG/Reaper gen we will attack Camp 5 using 130B-70LB or 122B-78A:



    The correct time to attack with our BHG/Reaper gen is when Tavern gen that goes to Camp 4 steps the flag, or 1-2 seconds later:



    Now we move our BHG/Reaper gen to this position to attack Camp 7:



    Move your 2nd Tavern general here.



    From there attack with General A Camp 6 with 61S, and with General B (BHG/Reaper) Camp 7 with 117R-83S.

    You can also try Type "A" block using General A with 1R, so there is no need for General B to be a BHG/Reaper General.

    Send two Generals one after each other, starting with General A:



    Send a Tavern General here:



    And your BHG/Reaper here:



    From there attack with General A Camp 8 with 30S, and with General B (BHG/Reaper) Camp 9 with 80R-120S.

    You can also try Type "A" block using General A with 1R, so there is no need for General B to be a BHG/Reaper General.

    Send two Generals one after each other, starting with General A:



    With General B, just attack Camp 10 and adventure is completed.

    Use 36R- 34S or E- 130LB or A.

    Warning: There is a small possibility of losing 1 S or E. If you don't want to risk, you can attack with 37R and 33S or E.

    You are losing 1 more R, but you don't risk your Soldier or Elite:





    Enjoy and have fun!!!
    Last edited by Haggarth; 02.02.13 at 19:21. Reason: Completing the Advenure property
    At the end.... everything is going to be OK...
    If it's not OK... it's not yet the end...

  4. #24
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    Thank you so much for the less than guides. Really really great!

  5. #25
    Treasure Hunter NixMan's Avatar
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    If two people share a 2 person quest such as Dark Priests, with the target of losing under 500 recruits, is it under 500 losses for the two players ? If so , how can one see what the other player lost ?

  6. #26
    Glorious Graduate Haggarth's Avatar
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    Quote Originally Posted by SecsySas View Post
    Thank you so much for the less than guides. Really really great!
    Thank you so much my friend... we always try for the best!!!

    Quote Originally Posted by NixMan View Post
    If two people share a 2 person quest such as Dark Priests, with the target of losing under 500 recruits, is it under 500 losses for the two players ? If so , how can one see what the other player lost ?
    If both of you lost 500R there, quest is not OK... you need to lose maximum 499 both of you, and not every of you...
    If you lose 499R and your friend loses 1, then quest is again not OK for neither of you...

    Now, if you have a quest copmlete DP losing less/or fewer 500R, you can play it either if you open the DP, or if you invited on someones else DP... quest will be confirmed in both cashes, if both of you lose less than 500R totaly.
    At the end.... everything is going to be OK...
    If it's not OK... it's not yet the end...

  7. #27
    Pathfinder
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    Quote Originally Posted by Haggarth View Post
    Island of Pirates

    The Island is the first adventure, that Hellenic Pride adventure team, found a way to make it with losses less than 500R. Of course we are lossing some better units, but there are tips in the left side, so you can choose in every camp if you want to sacrifise special units, or more Rercuits.

    If you don't want to play it in less tha than 500R version, please just select the max R combinations for every camp.

    Version: Simple (Non-blocking, non-BHG, non-veteran)
    Generals Recomended: 3 Tavern Generals
    Units Needed: 503R 114M 215C 32LB 160S (Included also "B" plan attack, with no LB at all)
    Units Lost: 478R 63M 25C (Included also "B" plan attack, with no Cavalary losses)



    Enemy Camps:
    1. 100 Deckscrubber, 50 Gunman
    2. 50 Caltrop, 100 Deckscrubber
    3. 50 Caltrop, 50 Gunman, 100 Saber-rattler
    4. 60 Deckscrubber, 60 Knifethrower, 60 Caltrop
    5. 40 Caltrop, 40 Saber-rattler, 40 Gunman
    6. 80 Caltrop, 2 Petty officer 2nd class, 80 Saber-rattler
    7. 90 Caltrop, 90 Saber-rattler
    8. 100 Deckscrubber, 30 Caltrop, 40 Gunman
    9. 100 Caltrop, 70 Saber-rattler
    10. Petty officer 2nd class, 1 Crazy Cook, 70 Gunman, 100 Saber-rattler

    Trap:
    T1) 100 Caltrop

    Shortcuts:
    R = Recruits
    B = Bowman
    C = Cavalry
    M = Milita
    S = Soldier
    LB = LongBowman
    A = Crossbowman
    E = Elite Soldier
    K = Cannoneer
    Most efficient trips to send armies I have found (with 3 generals you can have the adventure complete in a couple of hours):

    Trips

    1st trip 7M 193C
    2 trip 60R 22M 118S
    3 trip 95R 90M 15S
    4 trip 151R 27S 22C
    5 trip 41R
    Last edited by MakiBee; 04.03.13 at 19:15.

  8. #28
    Skilled Student
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    Great job and very helpfull !!!

  9. #29
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    Newfoundland
    Should there be a link to a guide here?

  10. #30
    Pathfinder
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    Hi guys,

    I don't see any of the pictures. Any reason for that?

    Thank you

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