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Thread: Geologist restart

  1. #21
    Pathfinder whitey1984's Avatar
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    Jul 2012
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    UK
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    Sandycove
    any body answer why i cant mine stone or marble what so ever. i cant build anything to produce marble or stone. i cant pull mines down. that have marble. but they will not mine.seriously stuck played 2 yrs on off.

  2. #22
    Ruler of the Land peck_ed's Avatar
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    Newfoundland
    Hey, you need to build a Mason for Stone and a Marble Mason for Marble, you don't place these buildings on top of the deposit, just between the deposit and the Storehouse.
    I'm more than likely working right now.

  3. #23
    Pathfinder
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    Feb 2013
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    Newfoundland
    Hi, I got the problem with gold deposit search today morning....

  4. #24
    Skilled Student ClownSolo's Avatar
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    Oct 2012
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    Orion Belt
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    Northisle
    I just had that today also with searching gold deposits, was anctious to find the two i had accidentilly canceled building (also strange, cancel building in queue and deposit dissappears also ) anyways, my geo's we're at 14 minutes to go, finished sotv for crisis, came back to find out was still 3 hours remaining... oddity

  5. #25
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Darkest Dorset
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    Newfoundland
    Also seem to be going through another phase of having to send the geologists twice. The first send they turn grey, but the audio cue does not go off, then a few minutes later they are available again in the star menu. Usually related to bad lag issues.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  6. #26
    Skilled Student
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    Nov 2012
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    Newfoundland
    Hi everyone,

    The problem I have been experiencing lately is, when timing the geologist to find a new deposit a few minutes AFTER the mine has collapsed - he comes back empty handed, the message stating the maximum number of deposits has been reached when, in fact, a collapsed deposit (or mine) has been available for 10 minutes or more.
    In the past I only experienced this problem with the copper mines.
    Now it seems to have extended to marble deposits and iron mines.
    Hope this can be sorted out soon!
    Thanks!
    nim.

  7. #27
    Ruler of the Land peck_ed's Avatar
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    Newfoundland
    Indeed, it appears you have to send them out to search after the mine/deposit has depleted
    I'm more than likely working right now.

  8. #28
    Skilled Student
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    Nov 2012
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    Newfoundland
    Hey Peck_ed,
    Thanks for replying.
    Well, the thing is... sometimes it works to time it right - sometimes it doesn't... even if you leave a decent amount of time so that you actually see the deposit collapse and stay that way for a few minutes.

    Just today I experienced another bug that has been described several times here:
    Sent a normal geo to look for an already collapsed coal mine. Stayed logged in. At some point noticed only half an hour left for him to finish. Then decided to start Lost Skull. Just before I finished it decided to go back to the home island to check on things.
    And found out that the geo has reset... and still had another 3h and 55m to go...

    As further info I'm running google chrome on windows 7.

    It would be nice if the developers addressed this issue soon in the near future.

    Many thanks!
    nim.

  9. #29
    Skilled Student
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    Nov 2012
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    Newfoundland
    Hi everyone,

    Okay, spotted another problem with time-restart, travel time alterations for Generals.
    I'm gonna post here the lines from the News feed so that it's easier to see what happened:

    [09:32] System: Your general is traveling to another zone.
    [09:33] System: Your general is traveling to another zone.
    [09:33] System: Your general is traveling to another zone.
    (first batch of generals dispatched: 1 vet, 2 normal)

    [09:47] System: Your general is traveling to another zone.
    (3rd normal gen sent)

    [10:05] System: Your general is moving to a new position.
    (the Vet gen has arrived, since I was able to move it around...)

    And only now the other generals arrive:
    first 2 normal gens arrived at exactly 10.19
    [10:20] System: Your general is moving to a new position.
    [10:20] System: Your general is moving to a new position.

    and the 3rd one at 10.21
    [10:22] System: Your general is moving to a new position.

    So, clearly the times are off. Seems like the sending of that 3rd normal general somehow scrambled and mixed up the times for the other 2 normal generals...

    Anyway, I hope this info helps the developers figure out what's happening!
    Thanks!
    nim.
    Last edited by Nimurian; 05.06.13 at 09:29. Reason: wording corrections to text

  10. #30
    Pathfinder
    Join Date
    Apr 2013
    Posts
    4
    World
    Newfoundland
    I've been experiencing timer restarts for my Geologists ... I've noticed it mostly with Marble deposits and it has only happened the last few days (since around Thursday 6th of June).
    It seems to happen when I leave my island view and visit a friend's island or the island on which I am adventuring (currently Tropical Sun).

    To be clear ... I haven't noticed this before this past week and only noticed it on Marble searches.

    cheers,
    RaraRacing.
    Last edited by RaraRacing; 09.06.13 at 09:03. Reason: added more information

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