I really really hope this is not the situation and at the very least we should recieve a full report into this not just a ( no you are wrong response )
I really really hope this is not the situation and at the very least we should recieve a full report into this not just a ( no you are wrong response )
Exploit or not, somethings wrong when one server takes such a strong lead from the start (followed by to other older servers)
also only German and Polish servers are in the top 15, non of the difrent nations servers pass the 100%
we don't have any information on how populated are servers here in TSO, but it can't be possible 2-3 realms can complete the objectives easily fast and other servers (majority) are left behind by a mile. Definately somethings up, would be nice to see official statement either way.
If this is no fixed myself and most players will leave.
Cheating is wrong and they should be punished for it, can clearly see who is cheating and who is not.
so why BB no adjourn stat? if old players are more strong and do more adventure , why german server 1 no is first on all ? for german server 6.... from 100% at 150% in a day. is a fact.
all clues bring in in same direction....
Elementary dr. Watson
If you were BB, what would you do to fix this? I imagine they don't actually have granular enough detail to see who has and hasn't done 100% (if this actually exists of course). So you can't just punish the "cheaters"
Start it again, have everyone who put everything in have their efforts wiped out?
Give everyone the 200% reward? So those who tried less get it anyway?
Give everyone 100%? So the servers who managed to break 150% get less?
Be tricky to be in their shoes right now.
If that's true then i'd like to know how they've fully completed so many (Forgot to post the one I was replying ot - Icegirls comment that BB posted on the German forum that only completed adventures will count)
Firstly, an apology would be nice.
Secondly, a forum poll asking all players of all servers to vote on how to proceed from here might restore some faith amongst players.
Suggested options :
a) Restore servers back to the point where we were before the event started
b) Give everyone 200%
c) Cancel the event and play Scrooge
While it's possible that there's some dodge that has allowed older more populated servers (those not in beta too) to leap ahead i just think it's so much more likely that the event was just skewed in their favour from the start.
I know there was some statement about balancing going on with the results but never actually defining what the balancing system was... and, if as it seem, the balancing actually makes no difference when the adventure prohibits lower level players and big surprise when the newest servers are at the bottom.. the mid-aged ones in the middle and the original ones at the top.
All in all it was an ok idea, poorly implemented, created mistrust and unhappiness in the players who could take part and disappointment in those who can't due to level and crappy rewards.
I also love how the leaderboard actually backfired.. it was supposed to help and encourage participation.. instead once we saw how far behind we were in the first 24 hours a lot of people just gave up and after a few days those left worked out how unlikely we were to even reach 100% it declined even more.