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Thread: Proof the German servers (and possibly others) HAVE used an exploit in EOTW

  1. #31
    Skilled Student
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    Having just read the very first message in this thread i have a message for "edit". In the immortal words of Sir Alan Sugar .... "You're Fired !". The claim that "No such exploit exists" is clearly misleading.

    EDIT DANTESAMA: Please avoid blaming and shaming, it's counterproductive HogarHorrible, after investigation, BB concluded there was no exploit. If you wish to blame someone, then blame me, send me a private message.
    As mentioned previously, I might be able to come up with more information in the near future.
    Bear with me
    Last edited by BB_Dantesama; 17.12.12 at 17:27.

  2. #32
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    Thx for letting me spend alot of time trying to help to get to atleast 100% but as i see it after have done 20+ its just not enough, no matter how old the german server is and how many active they have its just not a fair contest. when we cant even get to 100% with so many working so hard on g-4 to keep the adv killing running.
    I think i will spend the next few day to see if im going to keep playing this game using rl money or go back to basic and do it with out spending a cent on it.
    one more thing they say the active count goes 1 month back are you kidding me, the guild im in there are 24 in total 18 to 20 only log in 1 time every 7 day and dont do anything at all how can they count as active, i even made sure the guild made atleast 1 adv pr member to be sure the guild did not pull the % down.

    So thx to all the helpfull players on Newfoundland sorry all youre hard work just was not enough and all the ress you donatet to keep us trying.

    Regards
    Jebpers not so happy about this game any more.

  3. #33
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    I found Dantesama's post AFTER my entry, so apologies for not spotting it earlier. I am supporting his approach to this ! It's just sad that it has taken so long for someone to "Grasp the nettle" ! and some at BB have been carelessly dismissing earlier concerns as "winges" from the losers .... this issue has been about since DAY 2 !

    EDIT DANTESAMA: Noted, thanks HogarHorrible.
    Last edited by BB_Dantesama; 17.12.12 at 17:58.

  4. #34
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    Quote Originally Posted by BB_Dantesama View Post
    Hey guys,

    I did not want to sound like Captain Obvious but I'll throw in my two cents on what's going right now.

    It is pretty obvious that some servers (german mainly) had an advantage due to the fact that they have a lot more higher level players (older server).

    The lack of precision in numbers and the lack of infomation on the calculation process have been an issue indeed, I think this has caused confusion on your objectives for the adventure, this would also explain the conspiracy theories, the cheat rumours, trust issues...

    We will provide more details next time.

    So yes, the stat calculation is flawed, It's actually far from being perfect. However, NO, cheats do not exist for this contest.
    I will try and provide more details on the calculation process and how cancelling a quest was DETRIMENTAL to the Contest more than anything else.
    Remember, this is BB's first attempt in organising a little competition between servers. Your feedback is crucial and things will be different next time round.

    I actually think this has been a positive event, (beyond the obvious faults) it has brought people together and united them. This has also giving you an idea/hint on how your server might react facing future PVP events.

    I will forward any information I have as soon as I have any.

    Best

    BB_Dantesama
    This is all many of us ask for an open and frank explanation, it goes a long way

    Thanks

  5. #35
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    To BB-Dantesama

    Whilst it may have 'brought people together and united them' - do you not think it has done so in anger and frustration? This is more likely to have a detrimental impact than a positive one.

    As to giving a hint as to how our server my react facing future PVP events - this is even more worrying. I don't see how a competition event that pitches servers against servers (and therefore gets lots of people to support others in G4) can be considered similar to PVP in a single server environment unless its guild against guild which says to me - 'don't bother unless you have lots of active and high level players in your guild'.

  6. #36
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    i had a look at the polish servers and it seems they were doing the same and it has booset their numbers. also, they spotted that some of the servers were loosing percents between the stats updates. maybe one of the ideas there is good though : mass complaints to the support, they might ignore 1 letter but not 1000's of them

  7. #37
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    They probably over simplified the calculations, an active player could simply be one which has production on their island, this means inactive players who have had their island visited by others would still count as active as all their buildings come alive for a set period of time after the visit, they might not have played for 6 months+ but because people check to see if they have been active recently, it causes them to damage the score for the server.

    Ideally the active players counted should only be the ones who have done the adventure at least once. At the same time they should score the completions based on the players level so that low level players contribute more due to the higher difficulty for them, the score contribution per player would decrease as you get soldiers/xbows/elites/cannons.

    There are lots of German servers and any new players are likely to be distributed more, they will be far less effected by new players who only stay for a couple of days before they stop playing.
    Last edited by Kotugo; 17.12.12 at 19:15.

  8. #38
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    a great read... i was of the understanding that the German servers could trade the adv from day one and that all the adv were passed up to higher ranking players... to be fair, that might just be hogwash, but something is certainly up when you see a 40% jump in one day on a server when other servers can't gain 5% in 3 days..

    the mathematics don't make sense, unless every member of a server is completing 10 to 15 adventures a day... there must have been a shortcut regardless of denials of such IMHO, even if the coders haven't been able to realise where it all went wrong yet... sure this matter will get cleared up by BB eventually, but might take some time to do it so the blushes reduce...

    it's just a game at the end of the day, but if it is indeed the End of The World, it might just be the catastrophe BB needs to put it out of it's misery..

  9. #39
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    BB_Dantesama: After reading your response to this matter, I have changed my opinion, all I wanted to see was that BB is well aware of the mistakes made in this event, I myself agree with you when you say it was your first event, I don't know of any MMO's that first event was a complete success, this one I will admit, the idea was very well done, but yes the adventure it self and a few other thinks which your aware of was a little bummer but all in all, the event was in good spirit.

    I saw people in my Trade channel offer to give goods away for free, adventures where sold for 1 fish and loads of tips and guides where given freely and if that was the goal of the event, the goal was reached.

    I hope to see more events in the future which all the feedback that was given taken into consideration, everyone can complain as much as they want, but BB does take our feedback into considerations, the new TO as well as the new quest system I think is a blast and im loving it.

    So thanks for event, glad to see that BB is indeed out there and listening, hope to see some cool events in future,

  10. #40
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    Quote Originally Posted by Socont0r View Post
    the mathematics don't make sense, unless every member of a server is completing 10 to 15 adventures a day... there must have been a shortcut regardless of denials of such IMHO
    The maths do make sense without a cheat - it's all down to the high-level players. Here's a quick example to show how big a difference it could make - none of these are BB figures, just ones I've made up as an example:

    Server A - 1,000 active players - 750 above level 40, 150 level 30-40, 100 below level 30.
    Server B - 1,000 active players - 400 above level 40, 400 level 30-40, 200 below level 30.

    Above level 40 complete 5 adventures. Level 30-40 complete 2 adventures. Below level 30 complete 0 adventures.

    Server A = 750x5 + 150x2 + 100x0 = 4,050 = 405%
    Server B = 400x5 + 400x2 + 200x0 = 2,800 = 280%

    Massive differences in % completed can be shown simply because of the number of high-level players.

    BB have still messed up - and in a way that could and should have been avoided - but the differences in servers can be explained by the experience level of the players alone.

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