Reply to Thread
Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: Loot slots

  1. #11
    Ruler of the Land
    Join Date
    Nov 2011
    Posts
    1,312
    World
    Newfoundland
    Quote Originally Posted by Drunken_Abbott View Post
    the only rationale I can make is that an invitee must do some form of fighting to qualify for the rewards & that just turning up doesnt reward, & that the purpose of this is for the owner of the adv to fight the whole thing themselves & take all the XP.

    thank you for your patience Iolanthe. I normally go halves with my comrade in arms on both the fighting & the rewards. It makes no sense to be greedy for XP, as the troops you save in sharing the adventure will fight a different adventure increase the loss/rewards ratio & get XP wherever they fight albeit at different ratios on different advs.
    the reason it is usually done line that is because it is hard to find a "right" division of experience when clearing a map together and much easier to both clear same adventure and swap the lootspots with each other and each kill the same camp/attack same camp on the others map - that way both get the same xp and the same lootchances - same system applies for a 3 way split ofc

  2. #12
    Architect of the Empire
    Join Date
    Jun 2012
    Posts
    655
    World
    Sandycove
    Quote Originally Posted by Iolanthe
    I think I see where the confusion crept in.
    I was wrong, but I see it now. I think...


    Quote Originally Posted by Drunken_Abbott View Post
    the only rationale I can make is that an invitee must do some form of fighting to qualify for the rewards & that just turning up doesnt reward
    That's it exactly. Each invited player need only make one kill on a successfully completed Adventure to gain a *full* set of loot. This loot only appears when a second, and on some Advs third, player makes at least one kill. If that doesn't happen that loot doesn't exist so is basically wasted.

    Quote Originally Posted by Drunken_Abbott View Post
    & that the purpose of this is for the owner of the adv to fight the whole thing themselves & take all the XP
    There are a number of reasons one might do the vast majority of an Adventure; the one Qualan mentioned, wanting to level, a desire to experiment, wanting to potter quietly away in your own time, etc. If one is doing the whole thing anyway it seems almost a shame *not* to put that potential extra loot to some use so people will offer the lootspot to a friend or sell it in global-3 to make some extra GC.


    And no worries, I just hope I have actually got it this time.
    Last edited by Iolanthe; 14.01.13 at 10:27.

  3. #13
    Enlightened Sage
    Join Date
    Jan 2012
    Posts
    501
    World
    Northisle
    Quote Originally Posted by Drunken_Abbott View Post
    the only rationale I can make is that an invitee must do some form of fighting to qualify for the rewards & that just turning up doesnt reward, & that the purpose of this is for the owner of the adv to fight the whole thing themselves & take all the XP.
    Didn't I explain all that in my first post on this thread?

  4. #14
    Town Councillor
    Join Date
    Dec 2011
    Location
    Mariehamn
    Posts
    640
    World
    Newfoundland
    Quote Originally Posted by Iolanthe View Post
    read:

    "A lootspot buyer can be invited now and asked to sacrify the 31R needed in attack 13a.
    This is recommended if you and a friend each do a DP and swap the lootspot,
    and especially if you have only 2 generals and need them both for the attack on camp 15.
    OR
    A lootspot buyer can bring 1C to be sent either onto camp 14 (from G2) or onto camp 15."

    it might be clearer.
    Thanks Iolanthe! Changed that wording a bit in the guide.

  5. #15
    Nifty
    Join Date
    May 2012
    Location
    Anhk-Morpork.
    Posts
    45
    World
    Northisle
    It's often the case that people paid for the LS excatly so they can settle for loosing 1R or nothing.

    If you share it with a friend it can be great to share in the xp aswell as loot, but if you paid good golden coins for a LS, what you basically want is the loot for no, or insignificant casulties.

  6. #16
    Original Serf Yoeri's Avatar
    Join Date
    Jan 2012
    Posts
    10
    World
    Northisle
    Quote Originally Posted by Iolanthe View Post
    (though using Traps as lootspots is often more trouble than it's worth and not recommended,)
    It depends a bit on the adventure with some of them it can be very interesting e.g. SftR: bring 1 general with 1R & 40S and take out the nearest trap of 40 wolves. You'll lose 1R and the general can go on straight away (40E with 0 losses can be done as well, but it's about the example itself).

  7. #17
    Skilled Student
    Join Date
    Jul 2012
    Location
    Croatia
    Posts
    17
    World
    Sandycove
    Anyone have current ls prices (Gunpowder etc.)

Reply to Thread

Similar Threads

  1. More adventure slots
    By Bluesavanah in forum Game Suggestions
    Replies: 39
    Last Post: 31.05.18, 21:46
  2. Trade Offers slots - where are the alleged additional slots ?
    By Fafhred in forum Bugs & Technical Issues
    Replies: 13
    Last Post: 16.10.13, 19:56
  3. TO slots Bug?
    By Weblo in forum Bugs & Technical Issues
    Replies: 2
    Last Post: 16.01.13, 11:01

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.