Summary
Guild quests are proving to be divisive within our guild.
The MathsCommon Sense
- Assumes a player purchases gems at £9.99 for 4000
- A Jolly Geologist costs 300 gems or 75p to purchase
- A player needs to complete 34 guild quests to buy a Jolly Geologist with Guild Coins
- It is highly improbable that any normal guild will complete one guild quest per day - such guilds are more likely to be full of obssessives ;-)
Solution
- Most players will do the guild quest when they want to
- Some guild quests involve doing an adventure - a player could be in another adventure when this arrives - thus delaying that players response time
- It's probable that there's an imbalance between effort and reward dependant upon the individuals perception
- Allow players to opt in or out of guild quests
- Only opted in players can receive guild coins