View Poll Results: Would you like to see this idea implemented?

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  • Yes

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Thread: Artifacts

  1. #1
    Pathfinder
    Join Date
    Jan 2013
    Posts
    4
    World
    Sandycove

    Lightbulb Artifacts

    Hello TSO community and the TSO team.

    I would like to make a suggestion for Artifacts to be added to the game.
    The way they will work is you simply equip them to your general (only 1 artifact equipped per general) and they add a small boost to all the troops attached to that general, or the general himself.
    Some boost ideas I have come up with are:
    Troop boosts
    +5% Damage to all equipped troops
    +10% Health Points (HP) to all equipped troops.
    +(Final amount undecided, either 15% or 20%) Accuracy to all equipped troops.

    General Boosts
    +15% speed boost to general movement speed

    The above artifacts may be obtained through; Adventures (1-5% chance of finding one), Long Explorations (1-5% chance to find), Shop for Gems or occasionally Guild Coins (price is for you to decide). They may also be traded in the Trade Office.


    For special events you may also have a special type of Artifact added called Ancient Artifacts, which are very difficult to get hold of. Some ideas for the stats of Ancient Artifacts are as follows:
    Troop Buffs
    +2% Damage +4% Health Points (HP)
    +2% Damage, + 7% Accuracy
    +4% Health Points (HP), + 7% Accuracy

    General Buffs
    +10% Troop Limit (meaning you can equip more troops to the general)
    +5% Troop Limit, +5% Speed Boost.

    Ancient Artifact will never be available in the shop for guild coins. Though they may be available through Event Adventures or for Gems/Special Currency for a limited time only.


    I have attempted to balance the Artifacts so they are not game breaking and won't have too much of an effect on PvP when it is released. This also opens up the option of adding new generals to the game which may carry more than 1 Artifact (again they could be available during special events only).
    If you have any questions or queries about the idea, please comment below and I will amend what is necessary to make it work.
    All support welcome.

    Thank you for reading and I look forward to all your replies.
    Lykus
    Last edited by Lykus; 14.02.13 at 17:18.

  2. #2
    Pathfinder
    Join Date
    Jan 2013
    Posts
    4
    World
    Sandycove
    *Reserved*

  3. #3
    Jolly Advisor
    Join Date
    Mar 2012
    Posts
    182
    World
    Northisle
    i like it not sure they will go with all the extra work for them tho

  4. #4
    Battle Hardened Contributor Jamdoggy's Avatar
    Join Date
    Jun 2012
    Location
    Halesowen, England
    Posts
    370
    World
    Sandycove
    I love this idea, Lykus. Buffs for Generals!
    My favourite is this one...
    Quote Originally Posted by Lykus View Post
    General Boosts
    +15% speed boost to general movement speed
    I'd be even happier with a 'teleport' buff - instantly jumps your general across the map to it's target!

  5. #5
    Moderator Ruler of the Land MOD_Daz's Avatar
    Join Date
    Jul 2012
    Posts
    1,891
    World
    Sandycove
    Let's get the new science system first
    http://forum.thesettlersonline.com/t...ary-20-11-2012

  6. #6
    Glorious Graduate
    Join Date
    Mar 2012
    Posts
    124
    World
    Northisle
    You keep linking to that post Daz, its 3 months old and nothing on it has been successfully implemented yet ... a timescale would be nice? Oh .. and coming soon is not a timescale

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