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Thread: no single player adventures as guild quests.

  1. #1
    Pathfinder
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    Northisle

    no single player adventures as guild quests.

    Guild Quests should be about collaboration in a guild.

    Could you please ditch single player adventures as part of Guild Quests, this way higher level players are always able to help all in the guild complete their guild quest.

  2. #2
    Nifty
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    Northisle
    I do so agree, gives the opportunity to really cooperate across guild especially the more low-lvl.

  3. #3
    Pathfinder
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    Agreed. I only have a limited amount of time per day for Settlers, and rarely have time for adventures. And when it takes my generals 30 minutes to travel to the adventure map... well, that may be about all I have time for in a single day. Then the next day I'll have to send my generals back for more troops (I have three regular generals total), and so with a two-day adventure I am really pressed for time no matter how easy it otherwise is. Twice now I've completed guild quests with gems, just because I haven't had the time to do the adventures.

  4. #4
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Newfoundland
    Or at least make it "do an x level adventure", instead of it being blasted Pirates every day.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  5. #5
    Original Serf
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    Sandycove
    Or at least Devs,think...use brains,they were created for that!!!
    Do not put adventures on any quest,it is quite annoying.Players,AND ONLY PLAYERS,are the ones who can decide when to do adventures,what adventures to do,how to use the army WE did build,NOT YOU BB DEVS!!!
    Yes we do have the option of not doing then you come to tell to guild mates that it is your fault because you think you can use and abuse of our troops.
    And by the way daily quests we do can cancel,but we do lose the reward that many others getting for do quite easy tasks,nice way of turn this game down you do.

  6. #6
    Pathfinder
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    Sandycove
    I really agree on that. Multyplayer adventures will improve the cooperation in the guild.

  7. #7
    Skilled Student
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    Apr 2012
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    Newfoundland
    I can't see at all how do any adventure on quests will improve anything within a guild,single player or multiplayer adventures!!!
    For BB Devs it is simple,once again you do the wrong things with quests,you never learn do you???
    REMOVE FOR GOOD any adventure on any quests,you are annoying players with that non sense!
    We do want to do the adventures when WE want,what adventures WE want to do,WE are the only ones to decide how to use and what to do with the army WE did build!!!
    NOT YOU!!!

  8. #8
    Original Serf
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    Newfoundland
    I feel for the Main quests. Adventures are acceptable. ass that is the idea to get the player to go through the journey and level up ect.

    Side quests and Daily / guild. should not have a adventure in Full stop.

    1. There is not enough time to complete sometimes.
    2. We are focusing our recourses on the Main quests.

    Monkey

  9. #9
    Nifty
    Join Date
    Jul 2012
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    New Zealand
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    Sandycove
    Quote Originally Posted by MonkeyKingTurbo View Post
    I feel for the Main quests. Adventures are acceptable. ass that is the idea to get the player to go through the journey and level up ect.

    Side quests and Daily / guild. should not have a adventure in Full stop.

    1. There is not enough time to complete sometimes.
    2. We are focusing our recourses on the Main quests.

    Monkey
    I agree with this, the main quests are fine, but guild and daily really are just annoying

  10. #10
    Original Serf
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    Nov 2012
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    Newfoundland
    should be able to chose if you want an adventure or just a short quest

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