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Thread: Bugs in economy overview

  1. #1
    Ollie91

    Bugs in economy overview

    Hello,

    After log in, the economy overview will show you the wrong information about the productions, but it will correct itself after an hour. It looks like that if you log in, the economy overview will show you only the data of the productions, counting from the log in and not for an hour.

    And if you buff an vertical production line (example: foresters - cutter - sawmill), and than see detailed production data of a cutter in the economy view, it shows only the extra production of the cutter and not the sawmill, Example: Cutter 2K + 2k / Sawmill 2k. When you go to the sawmill, you see: sawmill 2k + 1k. It looks like that the (detailed) economy view will show the buffs of one production instead of both (only the cutter) and 'forget' the buffs of the other (sawmill).

    Helpful?

  2. #2
    Architect of the Empire
    Join Date
    Jun 2012
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    Sandycove
    I haven't noticed the first part, nor have I looked yet but I wouldn't be surprised and will be trying to catch it confused.

    The detailed view of the Cutter is showing only what the Sawmill is using from the Log pile, not what it's producing in Planks. As the buff-Planks are magic extras and don't affect the Cutter/Log production this makes sense but does look odd at first glance.

  3. #3
    Ollie91
    ke...

    Just noticed number one: why is the total only the buffs, without the normal productions? Like: Longbow production: 58 + 116; Total: 116... Just noticed.

    Just noticed number two: The data in the economy view will change during the log in, without building or lvl up some buildings. After an hour (see first post) i had a good economic, and then IT changed into a less good economic, without increasing the productions by buildings and buffs....
    Last edited by Ollie91; 21.02.13 at 16:01.

  4. #4
    Ruler of the Land Fexno's Avatar
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    The Netherlands
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    Sandycove
    A normal buf (like fish platter, sandwich or basket) doubles your normal production. So if your normal production is 58, your buffed production is 58 x2 = 116.

    In details you see your production without a buff active, as well as your production with a buff active. You musn't sum them up.
    Last edited by Fexno; 21.02.13 at 16:04.

  5. #5
    Original Serf Kenolein's Avatar
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    Newfoundland
    If you look at pinewood planks, then select logs you'll see cutters doubled. The sawmill will show normal. This is correct as the buff doubles output, not input.

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