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Thread: Change Logs

  1. #11
    Former Community Team Member Quartermaster
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    Jul 2013
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    Sandycove
    CHANGE LOG - 22/8/2013

    GUILD INTERFACE IMPROVEMENTS

    • Guild member activity indicator
    • Daily guild quests status indicator
    • Adventure cooperation requests
    • Two ways to change the guild leader

    MILITARY WEEK

    • The military offer in the shop is no longer available.

    Feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!

  2. #12
    Former Community Team Member Quartermaster
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    CHANGE LOG - 5/9/2013

    NEW MINI ADVENTURES
    3 new mini adventures were implemented into the game: Sleepy Reef,
    The Sleeping Volcano and Pirate Life.

    NEW FEATURE: PREMIUM ACCOUNT
    This feature provides you following advantages:
    • 50% more experience points (loot)
    • 50% more loot from adventures
    • Additional building queue slot
    • Increase of buffs' time on friend zones
    • One additional (regular) daily quest per day
    Additional details can be found here!

    Feel free to visit the official forums to find out more details.

    NEWS AND MODIFICATIONS: SHOP
    • New category related to Premium Account feature.
    • The Invasion of the Nords adventure has been added to the Shop.
    • The limit of Gem pits has been increased to 10 (in total).
    • Two new buffs: Enhanced gold pickaxe and Enhanced iron pickaxe.
    • It is now possible to send Gems to friends as gifts.
    • Limited offers in the shops will be removed! Make your last purchases!

    FIXES AND IMPROVEMENTS
    • Using keyboard shortcuts will no longer lead to visual issues.
    • Sometimes the icon indicating new messages was not showing up
      properly.
    • Several improvements related to various quests.
    • The text in the Archive window is not editable anymore.
    • A few interface improvements.
    • The process related to switching between zones has been improved.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!
    Last edited by BB_Alpaca; 04.09.13 at 07:19.

  3. #13
    Former Community Team Member Quartermaster
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    CHANGE LOG - 19/9/2013

    SCIENCE SYSTEM: EXPLORERS

    • The second part of the Science System has been implemented to the game.
    • It introduces a skill tree for explorers with 20 different skills.
    • You can specialize each of your explorers individually.
    • More detailed information about the skill tree for explorers can be found in our official forums (developer's diary).

    FIXES AND IMPROVEMENTS

    • Process responsible for moving generals between zones has been improved.
    • Display adjustments in the Merchant.
    • Sometimes the arrow in combat reports was not shown correctly.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!

  4. #14
    Former Community Team Member Quartermaster
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    CHANGE LOG - 3/10/2013

    NEW FEATURE: COLLECTIBLE ITEMS

    • Collectible items can be found on your home island and on adventure islands
    • New quest chain and adventure sub quests were added
    • Collections tab was added and Military tab was removed at the mayor's house interface
    • Collectible items are tradable in the trade office
    • New buffs can be produced by using collections

    FIXES AND IMPROVEMENTS

    • The text in the login queue window is not editable anymore
    • An undefined geologist popup text message was fixed
    • A few interface improvements were implemented
    • Remaining time while building a floating residence is now displayed correctly
    • Changing the guild leader successor by arrow keys could lead to a wrong succession order

    OTHER

    Shop changes
    Military Week returns

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!
    Last edited by BB_Alpaca; 01.10.13 at 12:29.

  5. #15
    Former Community Team Member Quartermaster
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    CHANGE LOG -17/10/2013

    HALLOWEEN: BUFFS

    • Darkness: Creates a sphere of darkness around the building and stops its production.
    • Very Strong light: Removes a darkness effect from a building and boosts its production.
    • Zombie: Boosts the production of a workyard up to 400%.
    • Mr. Myers: Boosts the recruitment speed of Barracks up to 400%.
    • Frank and Stein: Adds 1000 Marble units to the marble deposit.

    HALLOWEEN: BUILDINGS

    • Pumpkin Field: Fields which produce Pumpkins. You can buff these fields in order to increase the output.
    • Village School: Speeds up the process of attracting new settlers to your village.
    • Silo: Refills wheat fields over time.
    • Decorations: A couple of decoration items are available.
    • Improved Storehouse: A special storehouse that provides 3x more space for resources than a standard one.

    HALLOWEEN: GOLEM

    Each game world will try to defeat a common boss together in order to receive rewards. The boss (the Golem) is present at the lake at the center of each player's home island. Game worlds are not competing with each other: each game world has its own goal to achieve.

    HALLOWEEN: OTHER

    • Grim Reaper General: This special general has the same stats as the Battle Hardened General, but the appearance in the Star menu is different.
    • Eliot, the Pumpkin Master: He will assign you several quests.
    • Collectible Pumpkins: During the Halloween event, Collectible Pumpkins can appear on your home island.
    • Zombies: Animals on your home island will be replaced with zombies.
    • Music: The background track will be changed during the Halloween event.
    • Graphics: Several graphics will be modified, including the logo and loading screen.

    COMMUNITY VOTE: GUILD MARKET OFFER

    The items that were selected during the last community vote are now available in the Guild market category.

    FIXES AND IMPROVEMENTS

    • Several mechanics related to the skill tree for explorers were improved.
    • Using instant buffs no longer leads to issues.
    • A few localization updates.
    • Improved tooltip when deleting content from the Star menu.
    • Resetting explorer's skill tree no longer leads to issues.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!

  6. #16
    Former Community Team Member Quartermaster
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    CHANGE LOG -14/11/2013

    STAR COINS OFFER

    Many new items that can be acquired in exchange for Star Coins have been added to the game. You can find them in the "Epic Items" category.

    HALLOWEEN 2013 - REMOVAL PHASE 1&2

    • All quests related to the Halloween event were deactivated.
    • The shop category "Halloween" was deactivated.
    • Golems left the lakes on all home islands.
    • Collectible pumpkins will no longer appear on home islands.
    • It is no longer possible to produce Halloween buffs in a Provision House.
    • Remaining Golem buffs ("Bag of Marbles", "Ropes" and "Bucket of Water") can be converted back into resources by activating them on a Mayor's house.
    • Zombies on home islands were replaced with animals.
    • The background music was switched to the default one.
    • Several graphics were replaced with the standard ones.


    BUGFIXES AND IMPROVEMENTS

    • Process responsible for updating status of guild quests has been improved.
    • It is no longer possible to initiate hired troops buffs activation on a home island.
    • Percentages related to building upgrades should be displayed correctly now.
    • Sometimes the crossed swords icon in battle reports was not shown properly.
    • In some cases a Friend trade option was not greyed out directly after adding a new friend.
    • Some graphics in the guild interface were not displayed correctly.
    • The graphic of "A Thousand Snowflakes" buff displayed in the Tavern has been corrected.
    • Sometimes the information displayed after a hired troops buff activation was not correct.
    • From time to time, the remaining amount of Hired Troops was not displayed properly.
    • In some cases the color of required Gems (amount) was not displayed correctly.
    • Bookbinder production is no longer reset after the building is upgraded or moved.
    • Small adjustments related to the Economy overview window.
    • The "Missing tools" quest should no longer cause issues.
    • Improvements related to daily quest mechanics.
    • The information shown after you click on a garrison of your friend (adventure) has been corrected.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Please take note that this is a preliminary changelog and the final version may differ.

    Happy settling!
    Last edited by BB_Alpaca; 14.11.13 at 15:16.

  7. #17
    Former Community Team Member Quartermaster
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    CHANGE LOG -28/11/2013

    GUILD RANKS

    Several new rights can be assigned to the guild members:
    • Invite and kick other members
    • Write guild mails
    • Cancel guild quests

    GUILD INTERFACE RE-DESIGN

    The guild info window that every player can open when searching for a guild was re-designed.
    It now shows more specific information like who the guild leader is, the guild's description and banner.

    BUGFIXES AND IMPROVEMENTS

    • The buff "Country Saying" showed the wrong description in the tool-tip when sold
    • Quartermaster general doesn’t need a building license anymore
    • Bookbinder books are now greyed out when resources are missing
    • It's no longer possible to place generals on blocked sectors in adventures by sending more generals than can fit on the adventure map
    • The tooltip over the accept button in the guild successor mails was fixed
    • The tooltip in the battle reports was fixed
    • The guild member certificates icon was different in the shop compared to the star menu item
    • The guild expand button now directs to the guild member certificates instead of just opening the shop
    • Sometimes the text in the shop header was not displayed correctly
    • Building slot queue won't disappear anymore if a premium account is active or an additional slot was bought
    • Star menu items were sometimes highlighted inconsistently
    • An error could occur when assigning skill points to an explorer and changing to another too fast
    • The sorting of "misc" category when selling something was fixed
    • Declining a guild invitation of a deleted guild could lead to an error
    • If adventure invites were accepted by 2 or more players at literally the same time, it could lead to an error
    • Guild information popups that show up next to the avatar after expanding, leaving or inviting somebody to the guild, had missing icons.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!

  8. #18
    Ruler of the Land BB_Ravel's Avatar
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    Newfoundland
    CHANGE LOG -12/12/2013

    Let it snow, let it snow, let it snow!

    Christmas event is starting soon and it's going to have many new features:

    • Event resource: Presents (tradable)
    • Christmas Surprise: A new feature that allows all players to collect many gifts
    • Adventures: Special adventures that provide useful rewards
    • Collections: New collectible items that can be converted into Presents
    • Christmas Daily Quests: Special Daily Quests will be running during the whole event
    • During the event, explorers can find Presents on standard treasure searches

    More details can be found in the Dev Diary. (don't forget to check the update )

    BUGFIXES AND MODIFICATIONS:

    • Issue with a Bookbinder production time has been fixed.
    • Promotion window has been added to the game.
    • Issue with the battle reports display was fixed.
    • Selecting a Quartermaster General on adventure maps could display the wrong text.
    • Reward adjustments for two Daily Guild Quests.
    • The icon representing collectible items on the level-up window has been adjusted.
    • It is no longer possible to buff a Fairytale Castle that is below the 5th upgrade level.
    • A few localization updates.

    Please take note that this is a preliminary changelog and the final version may differ.

    Please feel free to leave feedback in the Changelog Feedback Thread here!
    Happy settling!
    Last edited by BB_Ravel; 04.12.13 at 16:17.

  9. #19
    Ruler of the Land BB_Ravel's Avatar
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    Newfoundland
    CHANGE LOG -09/01/2014

    The Christmas event has been deactivated:
    • Explorers will not be returning with presents anymore
    • The Christmas Daily Quests have been deactivated and the Christmas quest chain has been removed
    • The Christmas Surprise has been deactivated
    • Collections: Collectible Christmas items have been deactivated
    • The 3 day premium buff has been removed
    • All Christmas related graphics have been removed; the loading screen has been changed back to normal
    • The Christmas shop category has been deactivated
    • Hot lemon tea has been added to the shop (for gems)
    • Improved provision house has been added to the shop (limited, for gems)
    • The adventures "More Secluded Experiments" and "Return to the Bandit Nest" are now part of the corresponding adventure's loot of "Secluded experiments" and "Bandit nest"

    BUG FIXES AND MODIFICATIONS:

    • Free building spots on the home island are displayed faster
    • A tutorial bug at level 5 (Find a new stone deposit) has been fixed

    Please take note that this is a preliminary changelog and the final version may differ.

    Please feel free to leave feedback in the Changelog Feedback Thread here!
    Happy settling!
    Last edited by BB_Ravel; 03.02.14 at 14:47.

  10. #20
    Ruler of the Land BB_Ravel's Avatar
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    Newfoundland
    CHANGE LOG -16/01/2014

    UPDATE: The deployment for this version has been postponed for now. I will let you know if there is further news in this regard.

    NEW MAIL WINDOW

    • The mail interface has been completely re-designed.
    • The delivery date & expiration time will be shown next to the subject and recipient.
    • Private messages, guild messages and loot / reward messages won't get purged.
    • The mail type (message, loot, guild mail etc.) will be shown with an icon.
    • Players can be blocked and unblocked
    • The blocked players list will be available at the push of a button in the mail window
    • A context menu button will allow performing several tasks like: Delete mail(s), reply (to all), and mark as read / unread
    Please find all the details in our forum / dev's diary.

    BUG FIXES AND MODIFICATIONS:

    • If there are more than 4 tasks in the barrack's queue, cancelling one of them will not force the list to reload. That way, accidently hitting "instant complete" will be avoided.
    • The quest "Near the village" showed up with a wrong icon in the quest book
    • The "invite a friend" confirmation mail had a blank body text

    Please take note that this is a preliminary changelog and the final version may differ.

    Please feel free to leave feedback in the Changelog Feedback Thread here!

    Happy settling!
    Last edited by BB_Ravel; 03.02.14 at 14:48.

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