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Thread: [Feedback] Change Logs

  1. #21
    Aunt Irma’s Favourite Writer BB_Dantesama's Avatar
    Join Date
    Jul 2012
    Posts
    663
    World
    Sandycove
    Hey guys,

    The devs are aware that not all bugs have been fixed with this update (mainly blocked quests).
    I'm trying to get some more information.

    Will let you know as soon as I have an update.

    Best

    BB_Dantesama
    I am no longer the Community Manager for this version of TSO. Please send any question to BB_Ravel.

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  2. #22
    Pathfinder
    Join Date
    Jan 2013
    Posts
    4
    World
    Sandycove
    hi,

    in "militia" quest i am unable to do a last one - "clear a camp on a homeland with at least 50 militia" cause i allready cleared all of the camps...

  3. #23
    Pathfinder
    Join Date
    Nov 2012
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    5
    World
    Newfoundland
    WHat Agenturo said....

  4. #24
    Committed Clicker
    Join Date
    Dec 2012
    Location
    Norfolk, England
    Posts
    422
    World
    Northisle
    Unbelievable! How can u not realise that 95% of ppl that were waiting for the quests to be fixed had already cleared their island? This is great for new players yeah but what about us veterens? Well I guess I can kiss goodbye to those 2 fruit baskets from "militia"!

  5. #25
    Pathfinder
    Join Date
    Dec 2012
    Posts
    1
    World
    Sandycove
    Would it not make sense to attach a complete with gems option to the quests. I'm assuming this isn't a problem for new users, so it will just be a few of us that need to complete it. Allowing us to complete it with some trivial amount of gems would alleviate the developer's obligation to fix it and would give players the option to say pay 20 gems to get the rewards from the quest tree.

  6. #26
    Glorious Graduate
    Join Date
    Jan 2013
    Posts
    116
    World
    Sandycove
    I'm surprised that BB didn't already think of changing the criteria to kill any camp on an adventure with 50 militia/ cavs etc... maybe it isn't that simple as I can't believe BB would overlook something so obvious...

    However I'm more worried about generals changing pace and skipping on attacks. If this is a sign of things to come then I want a refund!!
    Last edited by toastkid; 28.02.13 at 15:06. Reason: typo

  7. #27
    Skilled Student Dangermouse69's Avatar
    Join Date
    Dec 2012
    Posts
    47
    World
    Northisle
    what agentura said. i've got 2 of these quests but no bandit camps left to defeat

  8. #28
    Pathfinder
    Join Date
    Nov 2012
    Posts
    3
    World
    Newfoundland
    Quote Originally Posted by Chilly728 View Post
    No they're not my "more sectors" quest is still locked.
    "New Building materials" quest's "A suspicious person" is also locked, at least for me.

  9. #29
      Skilled Student
    Join Date
    Jan 2013
    Posts
    30
    World
    Northisle
    Can't be that difficult?

    if (((bandit_camp_defeated) AND (cavalry_used >= 50)) OR ((number_of_bandit_camps_left == 0 )) AND (player level > 23)):
    Tactician_quest = completed

  10. #30
    Nifty
    Join Date
    Jun 2012
    Posts
    50
    World
    Sandycove
    Four Winds Event
    (1) the timeline to complete is ridiculously inadequate
    (2) no warning to prepare for it
    (3) many of the advs cant be bought so even if you have all the resources, it still may be impossible to finish, you could do 10 IOPs and not get a single OF & you could do multiple OF and not get the right loot
    (4) I really like the concept, perhaps we should have 2 weeks per sub quest instead of the lot,
    (5) Also consider allowing concurrent completion of subquests

    Its not just very hard it also requires an inordinate amount of luck to have any chance of completing....maybe I'll buy a lotto ticket instead

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