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Thread: Four Winds Quest

  1. #251
    Original Serf
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    They could have to prevent the luck. do like Find 600 Granite or complete it to or 3 times or complete this and that quest. so even if you are unlucky then you have another option instead of MAYBE have to do it 6 times.. as i mentioned earlier.. i have a guildmate that now 6 times tried to do the quest without luck.. right now hes considering if he want to try a 7th time

  2. #252
    Keen Commentor EctoRune's Avatar
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    Quote Originally Posted by Fregor View Post
    They could have to prevent the luck. do like Find 600 Granite or complete it to or 3 times or complete this and that quest. so even if you are unlucky then you have another option instead of MAYBE have to do it 6 times.. as i mentioned earlier.. i have a guildmate that now 6 times tried to do the quest without luck.. right now hes considering if he want to try a 7th time
    That would be a great idea. I finished my fifth Bandit Nest yesterday without a hint of granite. I just can't justify eating greater losses at this point, so I'm out. If there was an upper limit on how many times you have to do these rare, expensive adventures, that would at least mean you were working towards something. At this point, I'm no closer to finishing the quest than someone who just got to the part with Bandit Nest.
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  3. #253
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    Omg am on my 7th Motherly love and still no granite and at 328 cav losses a time.
    Thankfully i have also had a few lootspots but still nothing.
    Tbh am lossing the will to even log in now 8-(.

  4. #254
    Quartermaster Icegirl's Avatar
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    Quote Originally Posted by fishslice View Post
    Update from me - I eventually got granite on Motherly Love adventure - after 11 attempts
    Not bad for whats supposed to be a 33% chance!!!!!!!!
    Yay! :P
    It's not my fault that I never learned to take responsibility.

    Quote Originally Posted by Baggis View Post
    The Germans have 3x gem happy hour..... we have an Alpaca!

  5. #255
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    Quote Originally Posted by BobLurker View Post
    What is expected is not to have quests based on luck! Why can you not understand that this is what is annoying people and preventing completing the quests? Telling them to shut up about it or to quit the quest is not helping. These quests have been very badly designed and players are quite within their rights to voice their complaints about it.
    You mean those 5-6 people who instead of playing, they come here an complain all day? They can't take a challenge? Because, my friend, where I come from nobody is having any problem with them. And remember : there are thousands of players who enjoy these quests! Think about that, maybe these quest are not so bad, huh?

  6. #256
    Quartermaster Icegirl's Avatar
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    Quote Originally Posted by Whizkeyjack View Post
    You mean those 5-6 people who instead of playing, they come here an complain all day? They can't take a challenge? Because, my friend, where I come from nobody is having any problem with them. And remember : there are thousands of players who enjoy these quests! Think about that, maybe these quest are not so bad, huh?
    Where you come from? I hope you're not talking about the server as whole because there's lots of us that have plenty of issues with it. My guildleader did ML 11 times before he got granite. I took a few of his lootspots and I didn't get granite either. If I were trying to continue the chain, there is no way I could have done half that amount to try to complete it.
    Last edited by Icegirl; 06.03.13 at 11:17. Reason: Removed gross exaggeration
    It's not my fault that I never learned to take responsibility.

    Quote Originally Posted by Baggis View Post
    The Germans have 3x gem happy hour..... we have an Alpaca!

  7. #257
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    Quote Originally Posted by Whizkeyjack View Post
    You mean those 5-6 people who instead of playing, they come here an complain all day? They can't take a challenge? Because, my friend, where I come from nobody is having any problem with them. And remember : there are thousands of players who enjoy these quests! Think about that, maybe these quest are not so bad, huh?
    Every forum needs a court jester and with your comments youve got the job! A lot of us are taking the challenge head on but being held up by something that is not in our power, getting granite in loot drops! It's our fault that we cant get granite from numerous drops? Someone even reported that they got 0-6 on bandits nest for granite, Is that guy not taking up the challenge?
    Try and be constructive with your comments by offering help or suggestions or dont bother posting! I guess u hit granite first time? bully for u!

  8. #258
    Ruler of the Land peck_ed's Avatar
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    Hey guys, I can see this is getting heated, can we please remain on topic without personal attacks

    Thank you
    I'm more than likely working right now.

  9. #259
    Keen Commentor EctoRune's Avatar
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    Quote Originally Posted by Whizkeyjack View Post
    You mean those 5-6 people who instead of playing, they come here an complain all day? They can't take a challenge? Because, my friend, where I come from nobody is having any problem with them. And remember : there are thousands of players who enjoy these quests! Think about that, maybe these quest are not so bad, huh?
    Your attitude is so strange to me. "Complain all day"? The most active people in this thread have written what, 10 posts? That's maybe 20 minutes spent in total writing posts, over a period of more than a week. Even if people were spending a significant amount of time complaining about this, why does that bother you? People think this event was ill-considered and badly balanced. We're fielding rational, coherent arguments to the same effect.

    Getting personal, and saying it's about whether we can take a challenge is not only childish, it's also ridiculous. There's nothing challenging or difficult in doing the same adventure over and over again. But the game is about economy management, and at a certain point, you have to realise that it's a waste of resources. I can only shake my head at your suggestion that this is some personal deficiency with those of us who are unhappy.

    Regarding the "thousands of players who enjoy these quests" - what am I supposed to say to that? I can just as easily invoke thousands of unhappy players who just don't feel like complaining. You have no proof of this claim, so it's completely devoid of value. Even if you were right - even if lots of players did like the quest, that's barely relevant to the discussion. The quests could - and should! - be better regardless.
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  10. #260
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    Quote Originally Posted by Whizkeyjack View Post
    You mean those 5-6 people who instead of playing, they come here an complain all day? They can't take a challenge? Because, my friend, where I come from nobody is having any problem with them. And remember : there are thousands of players who enjoy these quests! Think about that, maybe these quest are not so bad, huh?
    Where I come from (game development) we have known for more than 25 years that having a critical path game element based on luck/chance is bad game design. It's not a challenge, it's random luck.

    The higher level quest chains have far too much random chance involved in them and are therefore very badly designed. If you can find a game designer who thinks luck should play a part in critical path game design, then I will show you a game designer who is wrong. These quests are badly thought out and I knew to avoid the mistakes they've made more than 25 years ago - that's how bad they are. I've been reviewing games for print magazines since before the original Settlers came out and I am here to tell you that the quest chains are badly designed. Have a think on that, eh?

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