So, any ideas how that granite chance work? If it were ~50% chance adventure guides talk about, i can't imagine how so many people can fail it 5(3% chance), 8(0.4% chance), 10(0.1% chance) times in row. There must be some code:
If(onquest) Then realchance=listedchance/Select(TryCount,1:100,2:50,3:10,4:5,.....,10:1)