Originally Posted by
LostSoul913
it appears to me that a general starts 'jumping' like seen in sanii's videos when he is in the aggro zone of a camp currently being attacked, but not in the aggro zone of his targeted camp. in the 2nd video, 'outlaws middle leader block', the general blocking the camp on the left enters the aggro zone of the middle camp, and starts skipping ahead till he reaches the aggro zone of the camp on the left, the camp he has been sent to, at which point he starts walking normally. as such he reaches his camp long before the vet leader attack is anywhere near the left camp's aggro zone (shoulda been right on top of it when battle in left camp started).
i might've been mistaken, but it appears the general is about 2 spaces into a camp's aggro zone before he starts skipping. he then appears to skip from 1 space in between his pathing markers to the next, effectively halving his travel time accross that aggro zone. perhaps this can be used to our advantage for the time being to make some blocks possible that were previously impossible. this will make some blocks undoable, or have to be redone to adjust for timing. this of course will require some extra work to figure it all out, but if this was intended rather than being a bug, i see opportunity here