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Thema: Guild House

  1. #1
    Ruler of the Land Avatar von peck_ed
    Registriert seit
    Aug 2012
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    2.147
    World
    Newfoundland

    Guild House



    Description
    The Guild House allows you to start your own Guild. When built you will be able to create a guild with a maximum troop count of 15. You can buy additional guild licences from the Merchant to increase your maximum guild member limit, this can be expanded up to a maximum of 100 members.

    If you knock down the Guild House once you have founded your guild, your guild will disband.

    Building Unlock Level
    17

    Building Costs
    5,000 5,000 3,000

    Building Licence Used
    Yes

    Tradable
    No

    Produce
    Guild

    Production Time
    N/A

    Used Resource
    Guild Licence

    Building Class
    Intermediate Building

    Production For
    Guild

    Consumption For
    N/A
    Geändert von MOD_PenguinPete (01.04.13 um 13:00 Uhr)
    I'm more than likely working right now.

  2. #2
    Ruler of the Land Avatar von peck_ed
    Registriert seit
    Aug 2012
    Beiträge
    2.147
    World
    Newfoundland
    Updates

    2013-04-01 - Updated image to show Upgraded Guildhouse
    2013-03-08 - Added information about licences and member limits - peck_ed
    2013-03-06 - Create Guide - peck_ed
    Geändert von MOD_PenguinPete (01.04.13 um 13:00 Uhr)
    I'm more than likely working right now.

  3. #3
    Raving Rabbid Avatar von matie2506
    Registriert seit
    May 2012
    Ort
    the netherlands
    Beiträge
    300
    World
    Sandycove
    could a guild house upgrade ???
    Retired settler, may 2012 - oktober 2017

  4. #4
    Ruler of the Land Avatar von peck_ed
    Registriert seit
    Aug 2012
    Beiträge
    2.147
    World
    Newfoundland
    You can add Guild Licences to a guild house to increase the amount of people that are allowed in your guild, the starting count is 15, maximum count is 100, let me add that into the guide! But at the moment it stays at level 1
    I'm more than likely working right now.

  5. #5
    Pathfinder
    Registriert seit
    Feb 2013
    Beiträge
    2
    World
    Sandycove
    so what are the benefits of being in/starting a guild?

  6. #6
    Ruler of the Land Avatar von peck_ed
    Registriert seit
    Aug 2012
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    2.147
    World
    Newfoundland
    Zitat Zitat von tricky2 Beitrag anzeigen
    so what are the benefits of being in/starting a guild?
    Mostly getting Guild Coins from the Guild Quests, you can check out the items you can exchange them for in the merchant, at the moment the best item is another building queue slot for 10,500 Guild Coins
    I'm more than likely working right now.

  7. #7
    Pathfinder
    Registriert seit
    Feb 2013
    Beiträge
    2
    World
    Sandycove
    :/ but thanks

  8. #8
    Pathfinder
    Registriert seit
    Apr 2012
    Ort
    Westerham, UK
    Beiträge
    5
    World
    Northisle
    Boss...I have a Guildhouse I bought and built very early on in my Settlers journey. that was a mistake because I thought we had to have one to JOIN a Guild. It is of no use to me but I cannot dispose of it by usual trading routes. Any suggestions please?
    Geändert von MAINY (14.03.13 um 18:00 Uhr)
    CRUMBLES

  9. #9
    Ruler of the Land Avatar von peck_ed
    Registriert seit
    Aug 2012
    Beiträge
    2.147
    World
    Newfoundland
    Zitat Zitat von MAINY Beitrag anzeigen
    Boss...I have a Guildhouse I bought and built very early on in my Settlers journey. that was a mistake because I thought we had to have one to JOIN a Guild. It is of no use to me but I cannot dispose of it by usual trading routes. Any suggestions please?
    Is this a gem based one? If so, I'm not really sure what you can do it with it now I'm afraid!
    I'm more than likely working right now.

  10. #10
    Glorious Graduate
    Registriert seit
    Jun 2012
    Ort
    Australia
    Beiträge
    78
    World
    Sandycove
    Is it possible for one player to start a guild, and then hand guild leadership to another player?

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