Reply to Thread
Results 1 to 5 of 5

Thread: Stopping multiple workyards...

  1. #1
    Pathfinder
    Join Date
    Feb 2013
    Location
    uk
    Posts
    6
    World
    Northisle

    Stopping multiple workyards...

    Hi

    This may have already been suggested but how about in the economy view (or somewhere else) a stop production option. eg wood cutter if you have multiple woodcutters a option to stop all production so all woodcutters go to sleep. Ideal for when maximum storage capacity is reached? Anyone else think it might be worthwhile?

    Keep up the good work.

    Cheers Rich

  2. #2
    Master of Strategy Tierarzt's Avatar
    Join Date
    Nov 2011
    Location
    Mars
    Posts
    930
    World
    Newfoundland
    When maximum storage is reached, the work yards stop producing. So the idea is redundant.
    If at first you don't succeed, sky-diving is not for you.

  3. #3
    Original Serf
    Join Date
    Jun 2012
    Location
    UK
    Posts
    11
    World
    Sandycove
    Quote Originally Posted by Tierarzt View Post
    When maximum storage is reached, the work yards stop producing. So the idea is redundant.
    I disagree.

    There are times when you want to shut down production of a particular line of production before that line is full. When you are operating on limited resources you may need to stop coal production for instance in order to maximise pinewood production.

    Any way the introduction of production controls would be most helpful in my opinion, the Mayors house would be the ideal place to implement this type of "control room".

    Maybe for the very advanced players or the ones who seem to have unlimited real world funds to spend then this would be redundant, but for average players this would be excellent.

  4. #4
    Skilled Student
    Join Date
    Aug 2012
    Posts
    31
    World
    Northisle
    I think this would be a good idea, but surely it shoudl be in the suggestions section?

    I think a more useful example would be with gold production. Every evening i have to turn off about 20 gold related buildings since i cannot get them buffed or i cannot get back online before the buffs run out, gets quite tiresome after doing this for months.

  5. #5
    Original Serf
    Join Date
    Aug 2012
    Posts
    19
    World
    Newfoundland
    I agree with this, a great idea...

    I have often wished we had a button to 'sleep' all work yards of a particular type (eg: all farms while you wait for your silos to fill the fields)

Reply to Thread

Similar Threads

  1. [Feedback] Epic Workyards
    By BB_Alpaca in forum News Feedback
    Replies: 87
    Last Post: 04.01.15, 17:20
  2. [Dev Diary] Epic Workyards
    By BB_Alpaca in forum Dev Diaries
    Replies: 0
    Last Post: 23.10.13, 13:11
  3. Batch Orders for Workyards
    By firefrog in forum Game Suggestions
    Replies: 2
    Last Post: 13.02.12, 11:52
  4. Gold Mine production not stopping
    By BilboFraggins in forum Bugs & Technical Issues
    Replies: 1
    Last Post: 02.02.12, 05:07

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts

Ubisoft uses cookies to ensure that you get the best experience on our websites. By continuing to use this site you agree to accept these cookies. More info on our privacy.