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Thread: Witch Of The Swamp

  1. #1
    Architect of the Empire Sinister-King's Avatar
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    Witch Of The Swamp



    Description:
    Rumours tell of a mighty witch.

    She lives in a poisonous swamp and is believed to have the ugliest face you can imagine, with warts all over her deformed nose and a laugh that will freeze your spine. Anyone who dares to journey into her realm is sure to earn fame and glory.

    "The swamps are calling."

    Cost:
    100

    Player level:
    26+

    Duration:
    2 days

    Difficulty:
    3/10

    Players:
    1

    Bandits:


    Experience points
    5,663

    Loot:
    Last edited by Fexno; 21.05.14 at 19:00.

  2. #2
    Forum Explorer
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    Since no loot is mentioned, hereby the loot I received:
    1000 iron ore (to add to deposit)
    50 settlers
    500 iron swords
    300 longbows
    300 hardwood
    500 exotic hardwood

    Furthermore this is an experience adventure. Bit of annyoing one to play though; you have to transfer your camp quite often, but there are only few sectors where you can put it close to the border; lot of walking and waiting.

    On the internet, it is mentioned that 500 granite is also part of the loot. Unfortunately not. Can't say I find the loot+XP worth losing somewhere between 1000 and 1200 units.

    Rumours are true by the way; she really is ugly.
    Last edited by MrBranch; 16.06.13 at 14:47.

  3. #3
    Treasure Hunter
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    Heres a link to Tage's guide MrBranch
    http://forum.thesettlersonline.com/t...l=1#post183441

    It has the potential loot table (you will get granite OR exo logs), and can help you lose much much less troops, 600 or less total losses easily (and there are many other guides)

  4. #4
    Forum Explorer
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    What's the fun of playing with a guide?
    But, it's good to learn from my mistakes:

    The blocking trick could have saved me from some losses indeed.
    (don't you need to do it once more when attacking camp 10?)
    Spoken about camp 10: I'm now hitting my head very hard into the table: I was convinced that the Witch attacks the weakest unit. I could have saved another bunch of recruits there.
    Furthermore, I had only 160 cavalry with me. That costed me some recruits in the easy camps.

    But altogether: < 600 units lost...job well done!
    Last edited by MrBranch; 22.06.13 at 20:22.

  5. #5
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    No, you won't have to do it again for camp 10, as camp 9 is a leader camp which takes down the other camp when it is defeated.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  6. #6
    Forum Explorer
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    Just gave it a try myself. Since this is an easy adventure (normally done by players with only normal generals), I only blocked camp 8 (since that's even easy with two normal general)
    When playing that way, I lost:
    321R, 30B, 33S, 131C

    Indeed way below 600 losses. Thanks for the tips.

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