Apologies if this issue has already been raised - looked, couldn't find it if so.
We were in a position, because of an unusual number of 'infrequent' players logging on, where instead of the normal 22/23 people needed to complete the guild quest we needed 26. As we knew that four of our regulars would be away for a week, and thus we had no chance of completing for some time, we decided to cancel that quest and move on to the waiting quest, which needed a more manageable 24.
Now, only the guild leader has the option to cancel the guild quest - none of the rest of us has the little cross - so we assumed that if he cancelled the main quest, all the rest of the guild would lose it too. Logical? But not so.
The main quest, and its related sub-quest, were removed from the guild leader's log - but the rest of us still have them. His 'waiting' guild quest did not move up and become 'live' either.
So now it seems we have to complete the guild quest - but our pool of people who can do it is reduced by one, as our leader no longer has his sub-quest. This could take some time...
Can anyone explain the rationale behind having a quest which is unable to be cancelled except by one player? It makes no sense to me. Either:
a) we should all be able to cancel it, or
b) none of us should be able to, or
c) the guild leader should be able to cancel it for the whole guild.
Is this a bug, or is this was the way it's supposed to work?
If the latter, WHY???
Can our guild leader have his quest back, please?
Any explanations gratefully received.