So i was thinking maybe we could buff our generals and have their attacks do twice the damage, or perhaps just a certain type of division (recruit, soldier, militia, etc etc) does increased damage for a certain amount of time, the actual type could vary and be totally random though you might need buffs for every type in which case server memory could be an issue
so it could be
general and whole army increase attack damage for set no of hours
divisions within the army have increaesed attack damage for set no of hours, possibly randomised
was also thinking that maybe the weapon maker could produce enhanced weapons that allow more hitpoints, so for 12 hours my bronze swordmaker makes special swords that do more damage, not sure how hard it would be to implement this cos i might send 50 recruits with enhanced weapons and 150 with normal to a battle so a whole new category of army might be needed, just an idea i'd thought id put out there anyways :-)