The person or team incharge of this section of the game (guild quest adventures) need a kick up the arse. No variety of adventures, = no fun , no enjoyment, only a reward of guild gold coins. thats not a game, thats log off and find another game to play that is enjoyable fun and rewarding, having all 3 keeps people playing the same game....
I see exploitation from the developers (game) in having only 2 quest adventures (yes aware they change once reached a certain level) yet to have been given the same quest over and over with no change is beyond a joke and i stated to the guild i refused to do it on the grounds that this adventure (island of pirates) is being exploited by them (the uncontrolled randomness pfffttt) and trade office with marked up prices, because of its need by guilds to complete. Not only that, its very small percentage to be found by explorers/scouts which makes it even more disconcerning to have it quest after quest after quest, i know this adv was very cheap to buy before guild quests came to be. Now because of the repeditiveness of this quest the price has blown way out of proportion as there are less about or the people that do have them keep them for their guild (as a good guild member should do), yet some guilds wait weeks on end for the quest to be completed in the end having to use up map fragments or pay a ridiculous amount of gold for the adventure just to complete the guild quest which in the end has very little reward compared to the cost of obtaining it.
A change or even more than 2 guild quest adventures needs to be applied ASAP to balance out this growing problem.
I am sure i am not the only one that would like to see more than 2 adventures in guild quests.![]()