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Thread: Buildings Rotation

  1. #1
    Pathfinder
    Join Date
    Jan 2012
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    World
    Newfoundland

    Buildings

    Hello, I think there should be an option added to be able to move the building once built or be able to rotate it. Also there should be a menu where you can see all the buildings and what are they producing from what so u can easily spot where is the problem in the chain of production.
    When moving the buildings, it is easier to make a more efficient city. I really want that!!! Any suggestions?

  2. #2
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Newfoundland
    Try reading the forthcoming features thread.

  3. #3
    Pathfinder
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    Jan 2012
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    Northisle

    Moving Buildings

    Sorry if this has been asked before but the ability to move and rotate buildings would be an excellent idea!

    It would add a more realism to game people could build magnificent citys! I have to say the current way of building just looks like a bunch of random buildings dotted around.

    Anyway once again sorry if this has been asked before but I still think it would be an amazing idea and a great improvement.

    Apart from that I am currently loving the game and the Mods are doing a great job!

  4. #4
    Master of Strategy Tierarzt's Avatar
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    If at first you don't succeed, sky-diving is not for you.

  5. #5
    Glorious Graduate
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    Dec 2011
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    Newfoundland
    Looking at most peoples city's i think this will be a feature they will all love :P

  6. #6
    Original Serf Ghost_EmpiresNL's Avatar
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    Jan 2012
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    /sign I like this. But it is already in production. It is still a beta

  7. #7
    Original Serf
    Join Date
    Dec 2011
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    12
    World
    Newfoundland

    Building Orientation Suggestion

    Hi guys

    I would like to be able to rotate the buildings so that the workers can have instant access to resources i.e. farms, you have to place the farm above the wheat field, if you place the farm below, the worker has to walk further to gather the resource.

  8. #8
    Original Serf FIMLightningDash's Avatar
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    Jan 2012
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    Northisle
    I heard something about that being added to the game later on.
    I'm just dashing around to see what's happening!!!

    http://i.imgur.com/wT7AT.jpg

  9. #9
    Jolly Advisor marlock's Avatar
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    Nov 2011
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    Australia
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    Newfoundland
    .. would be nice to see this in the game even though the amount of time it saves is seconds, it all adds up

  10. #10
    Jolly Advisor
    Join Date
    Apr 2012
    Posts
    177
    World
    Newfoundland

    Suggestion - consider allowing players to rotate the storehouse building

    Potentially allowing the time to convey [some] resources to a storehouse to be reduced.

    Alternatively allow a Storehouse to be upgraded to receive resources from more than one elevation.

    Additionally consider adding a new aspect to the economy allowing players in guilds to work together to improve a "guild acceleration" on transport speeds.

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