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Thread: [Feedback] Dev Diary Part 1

  1. #1
    Aunt Irma’s Favourite Writer BB_Dantesama's Avatar
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    [Feedback] Dev Diary Part 1

    You can find the news here.

    Please comment below!
    I am no longer the Community Manager for this version of TSO. Please send any question to BB_Ravel.

    Rules and Code of Conduct ¤¤¤ Beginner's Guide ¤¤¤ Important Links ¤¤¤ Help/Support & FAQ

  2. #2
    Raving Rabbid matie2506's Avatar
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    i love the guild quest part
    and finaly tropical sun adventure is there
    and the new building looks awesome, but what do they do/make

    So good news
    Retired settler, may 2012 - oktober 2017

  3. #3
    Original Serf
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    Will always welcome more game content, thank you very much.

    No mention of what seems to be a big issue for a lot of players. What is after level 50.

    Maybe exploration of a sister island ( level 51 to 100) with difficulties to match those of level 50+ ability.

  4. #4
    Raving Rabbid
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    Personally I want some decent new adventures, not mini quests. Lost Skull is a joke and Tropical Sun is not looking much better. Please can we have some new, real challenges? I understand the need for balance, but something for high level players please?

  5. #5
    Pathfinder
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    This game just gets beter and better im looking forward to all the new changes and challenges you bring thank you.

  6. #6
    Ruler of the Land Thejollyone's Avatar
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    looking forward to the next Crisis Quest chain

    I hope the new adventure is not as dull as the Lost Skull, which is an OK adventure for those still in the tutorial stage, but not very exciting for experienced players.

    A big plus that there will be more variety of guild quests available.

    Would have appreciated news on when we can expect to be able to see important info in the Guild, like being able to see who has actually completed GQ's/inactivity etc and I'm hopeful that will be included in Dev Diary Pt 2.

    New buildings look intriguing and cant wait for further news on them.

  7. #7
    Original Serf
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    the new buildings what they will do?
    I love Settlers Online and here is the guild forum

  8. #8
    Quartermaster
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    Very disappointing updates... The main focus needs to be on lvl 50+ not below that...There are many features that will keep the players entertained, reaching for higher levels easily up to lvl 48...

    Things that should be priorities and will generate more income for BB are:

    NORDS 2 FOR ALL SERVER-Not just the germans... This should have been in the diary to implement already... *No Brainer*
    Raise lvl 50
    PvP
    Island expansion
    New CHALLENGING adventures *Like Secluded Experiments but with more reasonable loot*
    Science System

    Just my opinion as a BORED/looking for other game LONG time ago LVL 50 player

    This is an excellent game that combines both younger and older population and keeps everyone happy...

    +1 If you agree to show support for the above content that i would like to see implemented before the end of summer or by fall the latest...

    Driller7

  9. #9
    Keen Commentor gajodoporto's Avatar
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    Question is: Is there actually something new for lvl50 players? guess not ..

  10. #10
    Pathfinder
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    the new buidings are paper and book makers reach like settlers 7 =P

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