View Poll Results: Will you do the new crisis quest "The Fallen Army"?

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  • Yes

    406 49.27%
  • No

    418 50.73%
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Thread: Crisis Quest - The Fallen Army

  1. #131
    Quartermaster
    Join Date
    May 2012
    Posts
    116
    World
    Sandycove
    I have just finished and am Level 42 so right in the middle of the bracket.

    I kept a little journal along the way as I am not the sort of player who spends all their waking hours logged into TSO. I work full time and have a family too.

    Day 1

    Produce 100 Aunt Irma's Gift Baskets. Pay 5000 HWP

    Day 2

    Find 20 exotic wood logs via long treasure search. Sell 10000 resources (Done in guild and returned, cost 0)

    Produce at least 350 Sausage(s) (Doing that everyday). Buff at least 100 of your friends buildings using Aunt Irmas Gift Baskets (Doing that every day).

    Day 3

    Complete 2 experience adventures (Swapped Dark Priests loot spots in guild so only 1 adventure done with losses). Buy 10000 resources (Done in guild, goods returned).


    Produce 100 Steel Swords (Making 145 per 12 hours anyway). Recieve 150 buffs on your island (swapped in guild fish platter).


    Day 4
    Produce at least 100 Steel Swords. Have your friends buff 150 of your buildings! (Both of these would probably happen anyway)

    Own 200 Cavalry. Pay 8000 Marble from your storage. (I have 400 cavalry in my standing army and always have well over 20k marble in my stores anyway)

    Day 5
    Complete the adventure "Sons of the veld" (Bit tricky as I cannot do blocks, but I am sharing it with a guild member so hopefully wont be too expensive in losses) Own at least 1000 Horses. (Again I have more than enough in my stores at all times so not a problem).

    Day 6

    Produce at least 230 settlers (Just need to wait with zero costs). have an army of over 1000 (Always have that at least).

    Day 7

    Still waiting for 230 settlers to be made.

    Day 8

    Produce at least 200 Iron bars (Just another waiting game). Own at least 8 adventures (I always have well over 30 at all times anyway).

    Day 9

    Complete at least 4 new adventures (A Dark Priests lootspot, Bounter hunters I have had sonce level 26 and never used, an easter egg search adventure I knew I purchased for a reason but could never figure out what that reason was and Witch Of The Swamp), Pay 8000 coal (I have double that at least in stores at all times).




    Also at the time of writing the poll has 347 players voting yes 46.51% and 399 players 53.49% voting no. Just on Sandycove alone there are more players on just the first page of guild lists so hardly reflective of the majority of all player on all three servers.

  2. #132
    Guide of the Month Ruler of the Land Nogbad's Avatar
    Join Date
    Dec 2011
    Location
    Darkest Dorset
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    1,017
    World
    Newfoundland
    Probably wouldn't want to see my 'journal', looks more like a suicide note.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  3. #133
    Ruler of the Land
    Join Date
    Jun 2012
    Location
    Milky Way
    Posts
    2,158
    World
    Sandycove
    I go away from the game for just over a week due to real life issues, upon my return I read this thread and find that the player-base has lost all capacity for simple maths. Currently the vote are 53.23% not in favour of the quest. Sorry to burst your bubbles of delusions people but that's 53.23 percent of voters not 53.23 percent of the players as some are asserting.

  4. #134
    Forum Explorer
    Join Date
    Dec 2012
    Location
    Norfolk, England
    Posts
    348
    World
    Northisle
    The best thing about these crisis quests is that for 2 weeks resource prices go crazy, basic stuff cheap, where buff items go through the roof! drill plans and potions are needed by most! Also basic adventure prices rise which cant be bad.
    It took me a little over 3 days to complete this quest, (36 - 45) imo way too easy, which justified the paltry reward. Id rather go back to needing granite in adventures as although it could be tricky the rewards were worth going for it! (for my level chain anyway).
    I cant help thinking that we got what we deserved here. So many complaints about the granite drops from 4 winds that bb decided to redesign the whole crisis to make it easier for everyone to complete. So in their eyes the 250 gem reward is enough for what we had to do! The introduction of medikits will be pointless to many, as most of us barely do 1 adventure a day!
    I know most high level players will not agree, and it does seem pointless to own top end buildings as their resources come freely from epic adventure loot drops, maybe take all those out so ppl need to build those expensive buildings in future.

  5. #135
    Pathfinder
    Join Date
    Jan 2013
    Posts
    2
    World
    Newfoundland
    I am very disappointed to find that I will not be able to continue with the crisis quests. After spending a lot of resources doing the horseback adventure to satisfy the requirement to do an experience adventure, I then helped a friend with the Stealing from the Rich adventure, which she chose to do as her experience adventure. Not only did it take forever, but it used the rest of my resources--and we just barely completed it in the 4 day time period. Next, I did manage to make the requested 450 recruits---only to come to find that the next requirement is to do the Stealing from the Rich adventure--which I had just completed! There is no way for me to do this 4 day adventure with no resources remaining, and with only 3 days left on the crisis quests.

    It seems like you are setting up casual players to fail, and I am very disappointed in the game. If I knew this I wouldn't have attempted the Fallen Army at all, and would have saved my resources.

    And what is with it taking 30 minutes for your general to travel to the adventure site--too much time in this game is spent waiting around--which is VERY boring. Not to mention the boring fights in which the computer does the fighting, and we have no involvement--and again just have to wait for the results.

    This has left me with a very negative outlook on this game. Thanks for nothing!
    Last edited by Hermine; 03.06.13 at 15:10. Reason: spelling

  6. #136
    Keen Commentor
    Join Date
    Mar 2012
    Posts
    81
    World
    Northisle
    Quote Originally Posted by Dorotheus View Post
    I go away from the game for just over a week due to real life issues, upon my return I read this thread and find that the player-base has lost all capacity for simple maths. Currently the vote are 53.23% not in favour of the quest. Sorry to burst your bubbles of delusions people but that's 53.23 percent of voters not 53.23 percent of the players as some are asserting.
    Sorry to burst YOUR bubble, but a vote in which more than 50% of respondents say they aren't even going to start the quest is a damning statistic. And don't forget that the voters are likely to be the most active players who also look at the forum, while more casual players, who don't visit the forums, are more likely not to have known the obstacles awaiting them and been disappointed as a result - you don't have to look far for examples of that.

    There is simply no avoiding the fact that this quest has failed to impress or entertain a large number of players and the vote here is clear evidence of that. Even more worrying for BB is that of the level 46-50 players I've seen saying they are-doing/have-done the quest it has nearly always been because they are so bored otherwise - and that really should be a serious concern to BB, even if they ignore the clear statistics of those who never even started the quest.

  7. #137
    Guide of the Month Ruler of the Land Nogbad's Avatar
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    Dec 2011
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    Darkest Dorset
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    1,017
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    Newfoundland
    Just finished SotV and the losses were horrendous, until BB sort out this lag issue, please NEVER include this as a quest again.
    We love our new CM.

    Newfoundland: 20th November 2011 to 25th November 2014. RIP
    It was good while it lasted.

  8. #138
    Nifty
    Join Date
    Nov 2012
    Posts
    46
    World
    Newfoundland
    12 camps can be skipped in the Sons Of The Veld:

    The following attack sequence was used to complete the SOTV adventure within the quest chain for the Fallen Army.

    The quest was completed using normal generals only.

    The image used with Tages’s guide is used as the basis for the camp colour and numbering scheme.

    The scheme used for identifying the sectors was simply to start from G1 with the letter A then with the next letter in turn on a clockwise basis.

    If there is another scheme then I have not seen it.

    Combat simulator was used to determine the most optimal setups available for the troops that I had/could have available within an achievable timeframe for completing the quest.. You should not rely on my configurations but use combat simulator.

    You should also always use combat preview to confirm the route that your general will take will not be intercepted by another camp. If it will – then use your eyes you should see that you can reposition your general to avoid interception. For example you should be able to find a route for your general to go through a gap in the rock formation that is around G7 when attacking from Green C8




    The 12 camps that are skipped are:


  9. #139
    Enlightened Sage
    Join Date
    Jan 2012
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    501
    World
    Northisle
    Quote Originally Posted by Bottlecap View Post
    12 camps can be skipped in the Sons Of The Veld:

    The following attack sequence was used to complete the SOTV adventure within the quest chain for the Fallen Army.

    etc
    So that's 2458R, 596B, 220C, 110M, and 177S. Ouch. Is that really the best option with only normal generals?

    Guess you should've gone for that veteran at easter...

  10. #140
    Nifty
    Join Date
    Nov 2012
    Posts
    46
    World
    Newfoundland
    Quote Originally Posted by Gerontius View Post
    So that's 2458R, 596B, 220C, 110M, and 177S. Ouch. Is that really the best option with only normal generals?

    Guess you should've gone for that veteran at easter...
    If my ISP had not had a major outage over Easter I might have been able to gain a Vet but I didn't' so I couldn't.

    If I had a BHG or a Vet or even perhaps some Elite soldiers I guess it would been fewer losses and more opportunities for blocks.

    As I said, I used Combat Simulator to obtain optimal configuration for the troops I had available and for to fit the timescale of the quest.

    If there is anything better than Combat Simulator please let me know.

    These camps can still be skipped no matter what other tactics you decide to use.


    Note: The figures are for Max Losses - Average and Minimum are not stated

    PS: I used Combat Simulator, Hall of Fame
    Last edited by Bottlecap; 04.06.13 at 20:29. Reason: additional information

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