Yes.
Only up to certain level (Eg: up-to Quality Copper/gold Shafts only)
No, Save up for explore and general
On the current test version it's just x books, it doesn't matter on which level they have been placed. For example if you put all the manuscripts you can in the skill tree, all tome dependent skills are also unlocked. (so the ones in level 4 as well)
I need a confirmation on the "Minimum 5 books used of previous level" requirement. The earliest i can test this is putting 6 books into level 1 and 4 books into level 2 to see if level 3 can be unlocked or not. But i don't want to put 6 books into level 1 so i have to reset and lose 5/10 books.
There is no "Minimum 5 books used of previous level" requirement. The only requirements are player level and minimum X books used (regardless in which level)
(so if you put 15 books in the first 2 levels, level 4 will become available)
And if you create an account on the testserver, you can test it today. (there is a mail giving you 1000 books of each type)
http://forum.tsotesting.com/threads/...-cost-increase
Given the cost going up by a lot. you might want to consider saving books for general. or max only 1 geo.
NOTICE cost of manuscript going up in gold every 10 books. and notice the cost of tomes using x2 manuscripts and x3manuscripts.
Somehow I feel that the cost of getting those boons is so high that by the time you can afford to get them, you probably don't need them anymore. Just my 2 cents of course.
Level 1: MANUSCRIPT
Hidden Stone Stash -treasure (3/3)
Natural Copper Vein -bigger deposit- (3/3)
Level 2: MANUSCRIPT
Two Marble in One (3/3)
Quality Copper Shafts -mine faster (3/3)
Natural Stone Vein-bigger deposit (0/3)
Level 3: TOME
Natural Marble Vein -bigger deposit (3/3)
Copper Mining Surplus -chance getting ore (3/3)
Two Iron in One (0/3)
Level 4: TOME
Quality Coal Shafts-mine faster)- (0/3)
Tendentious Geologist-shorter time (0/3)
Gold Mining Surplus-chance getting ore (3/3)
Level 5: CODEX
Hidden Coal Stash-treasure (0/3)
Iron Mining Surplus-chance getting ore (0/3)
Natural Gold Vein-bigger deposit (3/3)
Level 6: CODEX
Two Coal in One (0/3)
Quality Gold Shafts -mine faster (3/3)
Ore Collector-Shorter time(3/3)
Level 7: maximum 1 CODEX
Natural Born Digger-bigger deposit (0/1)
Nature's Gift-second deposit (1/1)
Lucky Find-chance get refill (0/1)
This would be my Skill.
Here is why: I have 6 Jolly, but because of Increasing costs on Every Book you make, i not gona max out on Skill more then 2 Jollys. So i would have to resend them over and over again, for stuff thats moste valuable. This is why i take Ore collector.
Copper/Marble and Gold Ore are most valuable Resources you can get with this strategy. Iron however is easier to get on normal ways because of 10 Mines you can have if you want.
In Tier 1 i put 12 Skills to save 2 Tomes because there are no really valuable usage on them in Tier2 beside the skills i gona feel with other 9 Tomes.
Coal is a waiste of books. our Current price for Coal are 5.5gc for 1000. so its way easier to buy it on TO, and safe 6 licenses on Coalmines.
10% to Refill means if you send your jolly 10 times you will get it once. to send it 10 times you need 20 Hours. and you should be online every 2 hours to resend. Makes just no sence for me. This skill would be only nice if you have like Army of jollys. So you can refill 1 mine every 2 or 4 Hours.
Also. I believe that refill doesn't mean it goes back to its max capacity when you started. It gives you only like +50 or something added to a random mine.
That's kind of chump change. Plus its too random.
It's better to just go with Natural Born Digger. Safe bet long term.