I think he is saying,
If he wants to make a codex but he is 3 manuscripts short... He should be able to build the codex for the cost of the codex + the missing manuscripts with a single click.
I think he is saying,
If he wants to make a codex but he is 3 manuscripts short... He should be able to build the codex for the cost of the codex + the missing manuscripts with a single click.
Ah well, that makes sense.
Actually, I would prefer it if you wouldn't even need to make manuscripts/tomes to produce codices.
Much rather, a codex should simply be 1 object which would require the same resources, so like:
1 Codex = 6k Simple Paper, 5k Nibs, 250 coins, 1k Int Paper, 800 Letters, 500 Advanced Paper and 400 Fittings + production time of like 6 days (at the end, less before).
Since people wouldn't be wasting so much unused bookbinder time with this approach, the amount of paper/nibs/letters consumed would drastically increase, making these items more scarce, which in turn would be good as a global resource sink.
If only the maths was that easy. However there is the problem of what if part way you would have produced enough books so that your next book would be in the next higher expense band.
When it comes to Gene pools and shallow ends they can be found at the bar drinking pina colada's
thanks Sharp for describing math behind the idea *wink* in essence this suggestion is a queue without a queue. but please keep that part hush-hush ok? *wink*
Dorotheus, as im pretty sure we cant choose how much a book costs i think its best to leave the adding to the game..
Was fighting windmills from Aug 2012 to Oct 2019.
what about the bookbinder.... why can't we order more books at once, we lose time and it takes a lot of it to make a book
No, this would make the game full of players that have full loaded Geos & Gens, and introduce too much stuff into the market.
It is obvious why BB wanted a cap, 3 book in a chain max, or the game will end up in pieces.....or more pieces than it already is.
BAAAHHHHHJJJAAA
Noun (bah, yah)
Extreme articulation of both negative and positive exuberance
Yes, way better to have players waste their glue buffs and have idle bookbinders cause oh well, this would make the game full of players with loaded Geos/Gens that used their resources to make said books and so on...
Brilliant reasoning, don't you think?
Edit: I must ask... which gens?
While I would like one, a queue might be difficult given the costs change based on the number of books you have made. Would be difficult to calculate in some ways. I wonder if that's part of the reason there is no queue.
Sorry, but I've slept since then...
Can't remember where I saw it (sorry), but BB devs have gone on the record saying that is one of the two main reasons why developing a bookbinder queue would be a problem... the other being the fact that tomes and codices require other books as part of their 'ingredients' and that those book(s) required might not exist until earlier items in the queue resolve is also problematic for them.
Quite why that stops them from being able to allow us to queue up one of each book type that we have all the 'ingredients' for in advance, I am not sure...