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Thread: The shaman

  1. #1
    Ruler of the Land peck_ed's Avatar
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    Newfoundland

    The shaman



    Description:
    A village is in need of your help. Their houses have been changing their appearance because of a dark magical influence. Will you help?

    Cost:


    Player level:
    26+

    Duration:
    3 Days

    Difficulty:
    6/10

    Players:
    1

    Bandits:
    Unknown

    Loot:
    Unknown
    Last edited by Fexno; 21.05.14 at 18:56.
    I'm more than likely working right now.

  2. #2
    Ruler of the Land peck_ed's Avatar
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    Updates

    2013-06-27 - Create Guide - peck_ed
    I'm more than likely working right now.

  3. #3
    Original Serf
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    Newfoundland


    Uploaded with ImageShack.us

    For now, till we get proper map.

    As combat sim is crashing today, you should take it as guideline. Soldiers can be replaced with Elites. Its for 200 gen.

    From landing:
    C1 - 47R, 53S, 100C
    C2 - 21R, 1S, 178C
    L1 - 131R, 69S

    From Village:
    C5 - 40R, 160C
    L2 - 77R, 123S

    From upper side of Village:
    C6 - 80R, 100S
    C7 - 90R, 110S
    C8 - 141R 59S
    C9 - 160R, 40 longbows (200 gen, you loos some longbows)
    L3 - 120R, 60cav, 20 longbow (200 gen, you might loos 1 cav)

    Need to calc harder camps yet. Good luck till this point!

    C10 - 20R, 40bow, 140 longbows (loos 20r, 40b, 105lb) or 40R, 160LB (loos 40r, 125lb)
    C11 - 40r, 20bow, 140longbob (loos 40r, 20b, 95LB) or 40R, 160LB (loos 40r, 79lb) - i think it can be skiped
    C12 - 2 waves: W1 - 200LB, W2 - 40R, 20B, 140LB
    C13 - 40R, 20B, 140LB (loos 40R, 20B, 87LB) or 40R 160LB (loos 40R, 105LB)
    L4 -
    W1: 170R
    W2: 120S 80B (not tested)
    Last edited by Metsjuku; 27.06.13 at 16:21. Reason: update

  4. #4
    Pathfinder
    Join Date
    Nov 2012
    Posts
    1
    World
    Newfoundland
    Hello,

    I can provide you the bandit camp configuration of the Shaman adventure:

    1: 100 Scavenger + 50 Ranger
    2: 80 Scavenger (influenced area are over camp 3)
    3: 50 Scavenger + 50 Guard Dog + 80 Stone Throver (Bandit Leader)
    4: 80 Cultist + 60 Shadowsneaker + 50 Firedancer (influenced area are over camp 5)
    5: 40 Shadowsneaker + 80 Firedancer + 80 Dancing Dervish (influenced area are over camp 5)
    6: 100 Cultist + 1 Witch of the Swamp + 1 Mystical Shaman (Bandit leader)
    7: 80 Cultist + 80 Fanatic
    8: 60 Cultist + 80 Shadowsneaker + 60 Dark Priest
    9: (Witch Tower)
    10: 160 Thug (influenced area are over camp 11)
    11: 80 Scavenger + 100 ranger + 1 One-Eyed Bert (Bandit Leader)
    12: 100 Scavenger + 40 Guard Dog + 50 Stone Throver
    13: 100 Guard Dog + 80 Ranger
    14: 100 Scavenger + 80 Guard Dog
    15: 80 Scavenger + 100 Thug
    16: 90 Scavenger + 100 Ranger
    17: 80 Scavenger + 80 Stone Throver (influenced area are over camp 18)
    18: 100 Scavenger + 80 Guard Dog + 1 Skunk (Bandit Leader)

    Enjoy.
    Cosmin
    Attached Images

  5. #5
    Skilled Student
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    Mar 2013
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    Romania
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    15
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    Sandycove
    Maybe this is useful, partially:

    First click on the rocks to destroy them and clear
    the passage so you could move your gens to sect2.
    After that move gens next to city and attack first
    leader from sect2

    sect2
    camp close to leader
    40r+60es+100cav
    leader
    100r 100es

    sect1
    camp close to leader - 80 scavenger
    25r+25es+150c
    leader - 50 scavenger+50 guard dog+80 stone thrower
    130r+70es

    sect3
    camp1
    70r+130es
    camp2
    83r+117es
    camp3
    136r+64es


    shaman
    W1:170r W2:150r+50s

  6. #6
    Ruler of the Land peck_ed's Avatar
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    Here is a good image guide by Seamus1! With Elites



    LAST CAMP = 175R - 75E ( DON'T USE X-BOWS )

    Special Thanks to ThankMe from Northisle
    Last edited by peck_ed; 28.06.13 at 09:13.
    I'm more than likely working right now.

  7. #7
    Treasure Hunter
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    Dec 2011
    Location
    Germany
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    World
    Newfoundland
    As there are different difficulty levels... can people please write what level they are when they post and/or include the bandit troops. I do understand that this will take more time, but it will be more useful for those that are looking for help

    And for those that are looking at these - it might be worth simulating a few camps yourself to ensure that the difficulty level in your adv matches what are in these guides. Otherwise you might find that you have lost a lot more troops than expected

    http://www.settlersonlinetools.com/en/combat_simulator/


    http://settlersonlinesimulator.com/d...fsimulator/en/
    Last edited by BlueFairy; 27.06.13 at 11:02.

  8. #8
    Skilled Student Eschatos's Avatar
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    Sandycove
    Quote Originally Posted by peck_ed View Post
    Here is a good image guide by Seamus1! With Elites



    Special Thanks to ThankMe from Northisle
    Careful on camp 12, with that setup u'll lose cavalry!!!
    Some they learn, some thy burn...

  9. #9
    Skilled Student
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    May 2012
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    Sandycove
    The Mystical shaman has "Attack weakest target" and "Splash damage", which means using Crossbowmen will be disastrous (camp 14).
    Could be that the description is wrong (he has no "Attack weakest target") or that guide is a from a lower difficulty adventure than mine (I'm level 49).

  10. #10
    Skilled Student
    Join Date
    Jan 2012
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    24
    World
    Newfoundland
    im only level 32 and dont have elite soldiers or xbow what do i do and need i need help

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