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Thread: Old ruins

  1. #11
    Original Serf
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    Oct 2012
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    World
    Newfoundland
    Old ruins

    kamp 01: 20R, 230C (12R)
    kamp 02: 50R, 100S, 100E (42R)
    kamp 03: 20R, 230C (12R)
    kamp 04: 50R, 200C (20R)

    kamp 05: 100R, 100S (20R)

    kamp 06: 100R, 50S, 100E (80R)

    kamp 07: W1: 100R, 100C; W2: 50R, 100S, 100E (30R) witch, fire
    kamp 08: 100R, 50S, 100E (80R)

    kamp 09: 100R, 50M, 100E (100R, 11M)

  2. #12
    Nifty Seamus1's Avatar
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    Nov 2012
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    Newfoundland


    first camp = 30R 220C ( not 13R 220C )
    sorry for the typo


    For the stone walls send 1R



    With no crossbows

    Croaker camp = vet: 50R 100S 100E Normal: 50R 150S
    Last edited by Seamus1; 27.06.13 at 23:26.

  3. #13
    Nifty
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    New Zealand
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    Sandycove
    Awesome job
    Last edited by MizMoneyPenny; 28.06.13 at 06:58.

  4. #14
    Original Serf
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    Apr 2012
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    Newfoundland
    Look at my Old Ruins guide for vet with Cannoneers here

  5. #15
    Skilled Student
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    Jan 2012
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    Near Brisbane, Queensland, Australia
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    World
    Northisle
    Quote Originally Posted by Treatid View Post
    I didn't like the look of Camp 7 (I only have up to xbows).

    So I did multiple 1r blocks on camp 7. I used 4 generals with 1r blocks... this was more than ample time to get past camp 7 with main attack at leader. Probably 2 r blocks would have been enough.

    That is - I sent 4 generala, each with 1R to camp 7 then sent my main attack to camp 8.

    [Camp 8: 160R 90S (120R)]
    Thank You, i used 3 generals with 1r block, worked great.

  6. #16
    Skilled Student
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    Mar 2013
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    Romania
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    Sandycove
    For 200 gen with no xb versions on camp 7 i use - W1: 100M+100LB and W2:200 C (0 loses)

  7. #17
    Ruler of the Land lulu10093's Avatar
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    North East England
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    1,408
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    Sandycove
    for those with vets and xbows but no elites and cannons this works

    old ruins

    camp1
    230c 20r loss 14r
    camp2
    10r 120b 120xb
    loss 10r 88b
    camp3
    10r 20m 80c 140xb
    loss 10r 13m
    leader1
    10r 60m 80c 100xb 0 loss

    attack walls with 250 recs each to knock them down get 0 kills each wall
    coker camp 250 s 10 sold max loss



    dark camps
    camp 1
    150m 100s
    loss 76m
    witch cul camp
    70m 180xb
    loss 51m
    witch fire camp
    10r 80m 20s 140b
    loss 10r 80m 20s 120b
    last camp 250s
    loss 45s

  8. #18
    Pathfinder
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    Jun 2012
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    greece
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    5
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    Sandycove
    if i skip 1,2 and 3 do i get less xp?

  9. #19
    Pathfinder
    Join Date
    Feb 2012
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    1
    World
    Newfoundland
    I don't see how you could skip them.
    You can't transfer troops to the center is island since bandit leader
    of zone 1 is in the way.

    But anyhow once you kill leader all camps will be counted as defeated anyways, so no less exp

  10. #20
    Pathfinder
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    Jun 2013
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    5
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    Sandycove
    question: but we do this bad avv for 10ballons? wow

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